{0xeb,0x0d,0x90,0x90,0x90,0x90,0x90, /* jmp .+15; lotsa nops */
0x90,0x90,0x90,0x90,0x90,0x90,0x90,0x90};
static const char f16_4[] =
- {0x8d,0xb6,0x00,0x00}; /* lea 0w(%si),%si */
+ {0x8d,0xb4,0x00,0x00}; /* lea 0w(%si),%si */
static const char f16_5[] =
{0x90, /* nop */
- 0x8d,0xb6,0x00,0x00}; /* lea 0w(%si),%si */
+ 0x8d,0xb4,0x00,0x00}; /* lea 0w(%si),%si */
static const char f16_6[] =
{0x89,0xf6, /* mov %si,%si */
0x8d,0xbd,0x00,0x00}; /* lea 0w(%di),%di */
static const char f16_7[] =
- {0x8d,0x76,0x00, /* lea 0(%si),%si */
+ {0x8d,0x74,0x00, /* lea 0(%si),%si */
0x8d,0xbd,0x00,0x00}; /* lea 0w(%di),%di */
static const char f16_8[] =
- {0x8d,0xb6,0x00,0x00, /* lea 0w(%si),%si */
+ {0x8d,0xb4,0x00,0x00, /* lea 0w(%si),%si */
0x8d,0xbd,0x00,0x00}; /* lea 0w(%di),%di */
static const char *const f32_patt[] = {
f32_1, f32_2, f32_3, f32_4, f32_5, f32_6, f32_7, f32_8,
input_line_pointer = ++op_string; /* must advance op_string! */
SKIP_WHITESPACE ();
exp_seg = expression (exp);
+ if (*input_line_pointer != '\0')
+ as_bad ("unrecognized characters `%s' in expression",
+ input_line_pointer);
input_line_pointer = save_input_line_pointer;
if (exp->X_op == O_absent)
register char *p = fixP->fx_where + fixP->fx_frag->fr_literal;
valueT value = *valp;
+ if (fixP->fx_r_type == BFD_RELOC_32 && fixP->fx_pcrel)
+ fixP->fx_r_type = BFD_RELOC_32_PCREL;
+
#if defined (BFD_ASSEMBLER) && !defined (TE_Mach)
/*
* This is a hack. There should be a better way to