int stream_id[7];
int curstream;
offset_t nextpos;
+ int64_t aud_pts[7];
} SmackerContext;
typedef struct SmackerFrame {
if((smk->rates[i] & 0xFFFFFF) && !(smk->rates[i] & SMK_AUD_BINKAUD)){
ast[i] = av_new_stream(s, 0);
smk->indexes[i] = ast[i]->index;
- av_set_pts_info(ast[i], 33, smk->pts_inc, tbase);
ast[i]->codec->codec_type = CODEC_TYPE_AUDIO;
ast[i]->codec->codec_id = (smk->rates[i] & SMK_AUD_PACKED) ? CODEC_ID_SMACKAUDIO : CODEC_ID_PCM_U8;
ast[i]->codec->codec_tag = MKTAG('S', 'M', 'K', 'A');
ast[i]->codec->bits_per_sample = (smk->rates[i] & SMK_AUD_16BITS) ? 16 : 8;
if(ast[i]->codec->bits_per_sample == 16 && ast[i]->codec->codec_id == CODEC_ID_PCM_U8)
ast[i]->codec->codec_id = CODEC_ID_PCM_S16LE;
+ av_set_pts_info(ast[i], 64, 1, ast[i]->codec->sample_rate
+ * ast[i]->codec->channels * ast[i]->codec->bits_per_sample / 8);
}
}
memcpy(pkt->data, smk->bufs[smk->curstream], smk->buf_sizes[smk->curstream]);
pkt->size = smk->buf_sizes[smk->curstream];
pkt->stream_index = smk->stream_id[smk->curstream];
+ pkt->pts = smk->aud_pts[smk->curstream];
+ smk->aud_pts[smk->curstream] += LE_32(pkt->data);
smk->curstream--;
}