GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
GST_AUDIO_CHANNEL_POSITION_REAR_CENTER}}, {
5, MODE_1_2_2, {
- GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
+ GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
- GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
- GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT}}, {
+ /* FIXME: SURROUND instead of REAR is more to spec */
+ GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
+ GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT}}, {
6, MODE_1_2_2_1, {
- GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
+ GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
- GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
- GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
+ /* FIXME: SURROUND instead of REAR is more to spec */
+ GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
+ GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
GST_AUDIO_CHANNEL_POSITION_LFE1}}
#ifdef HAVE_FDK_AAC_0_1_4
, {
8, MODE_7_1_REAR_SURROUND, {
- GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
+ GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
- GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
+ /* FIXME: SURROUND instead of SIDE is more to spec */
+ GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
GST_AUDIO_CHANNEL_POSITION_LFE1}}, {
8, MODE_7_1_FRONT_CENTER, {
- GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
+ GST_AUDIO_CHANNEL_POSITION_FRONT_CENTER,
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT_OF_CENTER,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT_OF_CENTER,
GST_AUDIO_CHANNEL_POSITION_FRONT_LEFT,
GST_AUDIO_CHANNEL_POSITION_FRONT_RIGHT,
- GST_AUDIO_CHANNEL_POSITION_SIDE_LEFT,
- GST_AUDIO_CHANNEL_POSITION_SIDE_RIGHT,
+ /* FIXME: SURROUND instead of REAR is more to spec */
+ GST_AUDIO_CHANNEL_POSITION_REAR_LEFT,
+ GST_AUDIO_CHANNEL_POSITION_REAR_RIGHT,
GST_AUDIO_CHANNEL_POSITION_LFE1}}
#endif
};