; THUMBV6: @ %bb.0: @ %start
; THUMBV6-NEXT: .save {r4, r5, r6, r7, lr}
; THUMBV6-NEXT: push {r4, r5, r6, r7, lr}
-; THUMBV6-NEXT: .pad #84
-; THUMBV6-NEXT: sub sp, #84
-; THUMBV6-NEXT: mov r6, r3
-; THUMBV6-NEXT: mov r7, r2
-; THUMBV6-NEXT: mov r4, r0
+; THUMBV6-NEXT: .pad #68
+; THUMBV6-NEXT: sub sp, #68
+; THUMBV6-NEXT: mov r4, r3
+; THUMBV6-NEXT: str r2, [sp, #56] @ 4-byte Spill
+; THUMBV6-NEXT: mov r6, r0
; THUMBV6-NEXT: movs r5, #0
; THUMBV6-NEXT: str r5, [sp, #12]
; THUMBV6-NEXT: str r5, [sp, #8]
-; THUMBV6-NEXT: ldr r0, [sp, #116]
-; THUMBV6-NEXT: str r0, [sp, #72] @ 4-byte Spill
+; THUMBV6-NEXT: ldr r0, [sp, #100]
+; THUMBV6-NEXT: str r0, [sp, #28] @ 4-byte Spill
; THUMBV6-NEXT: str r0, [sp, #4]
-; THUMBV6-NEXT: ldr r0, [sp, #112]
-; THUMBV6-NEXT: str r0, [sp, #44] @ 4-byte Spill
+; THUMBV6-NEXT: ldr r0, [sp, #96]
+; THUMBV6-NEXT: str r0, [sp, #64] @ 4-byte Spill
; THUMBV6-NEXT: str r0, [sp]
; THUMBV6-NEXT: mov r0, r2
; THUMBV6-NEXT: mov r1, r3
; THUMBV6-NEXT: mov r2, r5
; THUMBV6-NEXT: mov r3, r5
; THUMBV6-NEXT: bl __multi3
-; THUMBV6-NEXT: str r2, [sp, #36] @ 4-byte Spill
-; THUMBV6-NEXT: str r3, [sp, #40] @ 4-byte Spill
-; THUMBV6-NEXT: str r4, [sp, #76] @ 4-byte Spill
-; THUMBV6-NEXT: stm r4!, {r0, r1}
-; THUMBV6-NEXT: ldr r4, [sp, #120]
-; THUMBV6-NEXT: str r6, [sp, #56] @ 4-byte Spill
-; THUMBV6-NEXT: mov r0, r6
+; THUMBV6-NEXT: str r2, [sp, #48] @ 4-byte Spill
+; THUMBV6-NEXT: str r3, [sp, #52] @ 4-byte Spill
+; THUMBV6-NEXT: str r6, [sp, #44] @ 4-byte Spill
+; THUMBV6-NEXT: stm r6!, {r0, r1}
+; THUMBV6-NEXT: ldr r2, [sp, #104]
+; THUMBV6-NEXT: str r2, [sp, #60] @ 4-byte Spill
+; THUMBV6-NEXT: mov r0, r4
; THUMBV6-NEXT: mov r1, r5
-; THUMBV6-NEXT: mov r2, r4
; THUMBV6-NEXT: mov r3, r5
; THUMBV6-NEXT: bl __aeabi_lmul
-; THUMBV6-NEXT: mov r6, r0
-; THUMBV6-NEXT: str r1, [sp, #48] @ 4-byte Spill
-; THUMBV6-NEXT: ldr r0, [sp, #124]
-; THUMBV6-NEXT: str r0, [sp, #80] @ 4-byte Spill
+; THUMBV6-NEXT: str r0, [sp, #36] @ 4-byte Spill
+; THUMBV6-NEXT: mov r7, r1
+; THUMBV6-NEXT: subs r0, r1, #1
+; THUMBV6-NEXT: sbcs r7, r0
+; THUMBV6-NEXT: ldr r6, [sp, #108]
+; THUMBV6-NEXT: mov r0, r6
; THUMBV6-NEXT: mov r1, r5
-; THUMBV6-NEXT: mov r2, r7
+; THUMBV6-NEXT: ldr r2, [sp, #56] @ 4-byte Reload
; THUMBV6-NEXT: mov r3, r5
; THUMBV6-NEXT: bl __aeabi_lmul
-; THUMBV6-NEXT: str r1, [sp, #24] @ 4-byte Spill
-; THUMBV6-NEXT: adds r6, r0, r6
-; THUMBV6-NEXT: str r4, [sp, #68] @ 4-byte Spill
-; THUMBV6-NEXT: mov r0, r4
+; THUMBV6-NEXT: subs r2, r1, #1
+; THUMBV6-NEXT: sbcs r1, r2
+; THUMBV6-NEXT: subs r2, r4, #1
+; THUMBV6-NEXT: sbcs r4, r2
+; THUMBV6-NEXT: str r6, [sp, #40] @ 4-byte Spill
+; THUMBV6-NEXT: subs r2, r6, #1
+; THUMBV6-NEXT: sbcs r6, r2
+; THUMBV6-NEXT: ands r6, r4
+; THUMBV6-NEXT: orrs r6, r1
+; THUMBV6-NEXT: orrs r6, r7
+; THUMBV6-NEXT: ldr r1, [sp, #36] @ 4-byte Reload
+; THUMBV6-NEXT: adds r4, r0, r1
+; THUMBV6-NEXT: ldr r0, [sp, #60] @ 4-byte Reload
; THUMBV6-NEXT: mov r1, r5
-; THUMBV6-NEXT: mov r2, r7
+; THUMBV6-NEXT: ldr r2, [sp, #56] @ 4-byte Reload
; THUMBV6-NEXT: mov r3, r5
; THUMBV6-NEXT: bl __aeabi_lmul
-; THUMBV6-NEXT: str r0, [sp, #20] @ 4-byte Spill
-; THUMBV6-NEXT: adds r0, r1, r6
-; THUMBV6-NEXT: str r0, [sp, #16] @ 4-byte Spill
+; THUMBV6-NEXT: str r0, [sp, #36] @ 4-byte Spill
+; THUMBV6-NEXT: adds r0, r1, r4
+; THUMBV6-NEXT: str r0, [sp, #32] @ 4-byte Spill
; THUMBV6-NEXT: mov r0, r5
; THUMBV6-NEXT: adcs r0, r5
-; THUMBV6-NEXT: str r0, [sp, #60] @ 4-byte Spill
-; THUMBV6-NEXT: ldr r4, [sp, #104]
-; THUMBV6-NEXT: ldr r0, [sp, #72] @ 4-byte Reload
+; THUMBV6-NEXT: orrs r0, r6
+; THUMBV6-NEXT: str r0, [sp, #24] @ 4-byte Spill
+; THUMBV6-NEXT: ldr r4, [sp, #88]
+; THUMBV6-NEXT: ldr r7, [sp, #28] @ 4-byte Reload
+; THUMBV6-NEXT: mov r0, r7
; THUMBV6-NEXT: mov r1, r5
; THUMBV6-NEXT: mov r2, r4
; THUMBV6-NEXT: mov r3, r5
; THUMBV6-NEXT: bl __aeabi_lmul
-; THUMBV6-NEXT: mov r6, r0
-; THUMBV6-NEXT: str r1, [sp, #52] @ 4-byte Spill
-; THUMBV6-NEXT: ldr r0, [sp, #108]
-; THUMBV6-NEXT: str r0, [sp, #32] @ 4-byte Spill
+; THUMBV6-NEXT: str r0, [sp, #20] @ 4-byte Spill
+; THUMBV6-NEXT: mov r6, r1
+; THUMBV6-NEXT: subs r0, r1, #1
+; THUMBV6-NEXT: sbcs r6, r0
+; THUMBV6-NEXT: ldr r0, [sp, #92]
+; THUMBV6-NEXT: str r0, [sp, #56] @ 4-byte Spill
; THUMBV6-NEXT: mov r1, r5
-; THUMBV6-NEXT: ldr r7, [sp, #44] @ 4-byte Reload
-; THUMBV6-NEXT: mov r2, r7
+; THUMBV6-NEXT: ldr r2, [sp, #64] @ 4-byte Reload
; THUMBV6-NEXT: mov r3, r5
; THUMBV6-NEXT: bl __aeabi_lmul
-; THUMBV6-NEXT: str r1, [sp, #28] @ 4-byte Spill
-; THUMBV6-NEXT: adds r6, r0, r6
-; THUMBV6-NEXT: str r4, [sp, #64] @ 4-byte Spill
+; THUMBV6-NEXT: str r0, [sp, #16] @ 4-byte Spill
+; THUMBV6-NEXT: subs r2, r1, #1
+; THUMBV6-NEXT: sbcs r1, r2
+; THUMBV6-NEXT: subs r2, r7, #1
+; THUMBV6-NEXT: sbcs r7, r2
+; THUMBV6-NEXT: mov r3, r7
+; THUMBV6-NEXT: ldr r7, [sp, #56] @ 4-byte Reload
+; THUMBV6-NEXT: subs r2, r7, #1
+; THUMBV6-NEXT: sbcs r7, r2
+; THUMBV6-NEXT: ands r7, r3
+; THUMBV6-NEXT: orrs r7, r1
+; THUMBV6-NEXT: orrs r7, r6
+; THUMBV6-NEXT: ldr r0, [sp, #20] @ 4-byte Reload
+; THUMBV6-NEXT: ldr r1, [sp, #16] @ 4-byte Reload
+; THUMBV6-NEXT: adds r6, r1, r0
; THUMBV6-NEXT: mov r0, r4
; THUMBV6-NEXT: mov r1, r5
-; THUMBV6-NEXT: mov r2, r7
+; THUMBV6-NEXT: ldr r2, [sp, #64] @ 4-byte Reload
; THUMBV6-NEXT: mov r3, r5
; THUMBV6-NEXT: bl __aeabi_lmul
; THUMBV6-NEXT: adds r1, r1, r6
; THUMBV6-NEXT: mov r2, r5
; THUMBV6-NEXT: adcs r2, r5
-; THUMBV6-NEXT: str r2, [sp, #44] @ 4-byte Spill
-; THUMBV6-NEXT: ldr r2, [sp, #20] @ 4-byte Reload
+; THUMBV6-NEXT: orrs r2, r7
+; THUMBV6-NEXT: ldr r6, [sp, #60] @ 4-byte Reload
+; THUMBV6-NEXT: ldr r3, [sp, #40] @ 4-byte Reload
+; THUMBV6-NEXT: orrs r6, r3
+; THUMBV6-NEXT: subs r3, r6, #1
+; THUMBV6-NEXT: sbcs r6, r3
+; THUMBV6-NEXT: ldr r3, [sp, #56] @ 4-byte Reload
+; THUMBV6-NEXT: orrs r4, r3
+; THUMBV6-NEXT: subs r3, r4, #1
+; THUMBV6-NEXT: sbcs r4, r3
+; THUMBV6-NEXT: ands r4, r6
+; THUMBV6-NEXT: orrs r4, r2
+; THUMBV6-NEXT: ldr r2, [sp, #24] @ 4-byte Reload
+; THUMBV6-NEXT: orrs r4, r2
+; THUMBV6-NEXT: ldr r2, [sp, #36] @ 4-byte Reload
; THUMBV6-NEXT: adds r0, r0, r2
-; THUMBV6-NEXT: ldr r2, [sp, #16] @ 4-byte Reload
+; THUMBV6-NEXT: ldr r2, [sp, #32] @ 4-byte Reload
; THUMBV6-NEXT: adcs r1, r2
-; THUMBV6-NEXT: ldr r2, [sp, #36] @ 4-byte Reload
+; THUMBV6-NEXT: ldr r2, [sp, #48] @ 4-byte Reload
; THUMBV6-NEXT: adds r0, r2, r0
-; THUMBV6-NEXT: ldr r2, [sp, #76] @ 4-byte Reload
+; THUMBV6-NEXT: ldr r2, [sp, #44] @ 4-byte Reload
; THUMBV6-NEXT: str r0, [r2, #8]
-; THUMBV6-NEXT: ldr r0, [sp, #40] @ 4-byte Reload
+; THUMBV6-NEXT: ldr r0, [sp, #52] @ 4-byte Reload
; THUMBV6-NEXT: adcs r1, r0
; THUMBV6-NEXT: str r1, [r2, #12]
-; THUMBV6-NEXT: ldr r1, [sp, #24] @ 4-byte Reload
; THUMBV6-NEXT: adcs r5, r5
+; THUMBV6-NEXT: orrs r5, r4
; THUMBV6-NEXT: movs r0, #1
-; THUMBV6-NEXT: cmp r1, #0
-; THUMBV6-NEXT: mov r2, r0
-; THUMBV6-NEXT: bne .LBB0_2
-; THUMBV6-NEXT: @ %bb.1: @ %start
-; THUMBV6-NEXT: mov r2, r1
-; THUMBV6-NEXT: .LBB0_2: @ %start
-; THUMBV6-NEXT: str r2, [sp, #40] @ 4-byte Spill
-; THUMBV6-NEXT: ldr r1, [sp, #56] @ 4-byte Reload
-; THUMBV6-NEXT: cmp r1, #0
-; THUMBV6-NEXT: mov r4, r0
-; THUMBV6-NEXT: bne .LBB0_4
-; THUMBV6-NEXT: @ %bb.3: @ %start
-; THUMBV6-NEXT: mov r4, r1
-; THUMBV6-NEXT: .LBB0_4: @ %start
-; THUMBV6-NEXT: ldr r1, [sp, #80] @ 4-byte Reload
-; THUMBV6-NEXT: cmp r1, #0
-; THUMBV6-NEXT: mov r2, r0
-; THUMBV6-NEXT: ldr r3, [sp, #48] @ 4-byte Reload
-; THUMBV6-NEXT: ldr r7, [sp, #28] @ 4-byte Reload
-; THUMBV6-NEXT: bne .LBB0_6
-; THUMBV6-NEXT: @ %bb.5: @ %start
-; THUMBV6-NEXT: ldr r2, [sp, #80] @ 4-byte Reload
-; THUMBV6-NEXT: .LBB0_6: @ %start
-; THUMBV6-NEXT: cmp r3, #0
-; THUMBV6-NEXT: mov r6, r0
-; THUMBV6-NEXT: ldr r1, [sp, #72] @ 4-byte Reload
-; THUMBV6-NEXT: bne .LBB0_8
-; THUMBV6-NEXT: @ %bb.7: @ %start
-; THUMBV6-NEXT: mov r6, r3
-; THUMBV6-NEXT: .LBB0_8: @ %start
-; THUMBV6-NEXT: str r6, [sp, #56] @ 4-byte Spill
-; THUMBV6-NEXT: ldr r6, [sp, #32] @ 4-byte Reload
-; THUMBV6-NEXT: cmp r7, #0
-; THUMBV6-NEXT: mov r3, r0
-; THUMBV6-NEXT: bne .LBB0_10
-; THUMBV6-NEXT: @ %bb.9: @ %start
-; THUMBV6-NEXT: mov r3, r7
-; THUMBV6-NEXT: .LBB0_10: @ %start
-; THUMBV6-NEXT: cmp r1, #0
-; THUMBV6-NEXT: mov r7, r1
-; THUMBV6-NEXT: mov r1, r0
-; THUMBV6-NEXT: bne .LBB0_12
-; THUMBV6-NEXT: @ %bb.11: @ %start
-; THUMBV6-NEXT: mov r1, r7
-; THUMBV6-NEXT: .LBB0_12: @ %start
-; THUMBV6-NEXT: ands r2, r4
-; THUMBV6-NEXT: mov r7, r6
-; THUMBV6-NEXT: cmp r6, #0
-; THUMBV6-NEXT: mov r4, r0
-; THUMBV6-NEXT: bne .LBB0_14
-; THUMBV6-NEXT: @ %bb.13: @ %start
-; THUMBV6-NEXT: mov r4, r7
-; THUMBV6-NEXT: .LBB0_14: @ %start
-; THUMBV6-NEXT: ldr r6, [sp, #40] @ 4-byte Reload
-; THUMBV6-NEXT: orrs r2, r6
-; THUMBV6-NEXT: ands r4, r1
-; THUMBV6-NEXT: orrs r4, r3
-; THUMBV6-NEXT: ldr r3, [sp, #52] @ 4-byte Reload
-; THUMBV6-NEXT: cmp r3, #0
-; THUMBV6-NEXT: mov r1, r0
-; THUMBV6-NEXT: bne .LBB0_16
-; THUMBV6-NEXT: @ %bb.15: @ %start
-; THUMBV6-NEXT: mov r1, r3
-; THUMBV6-NEXT: .LBB0_16: @ %start
-; THUMBV6-NEXT: ldr r3, [sp, #56] @ 4-byte Reload
-; THUMBV6-NEXT: orrs r2, r3
-; THUMBV6-NEXT: orrs r4, r1
-; THUMBV6-NEXT: ldr r1, [sp, #68] @ 4-byte Reload
-; THUMBV6-NEXT: ldr r3, [sp, #80] @ 4-byte Reload
-; THUMBV6-NEXT: orrs r1, r3
-; THUMBV6-NEXT: mov r3, r0
-; THUMBV6-NEXT: bne .LBB0_18
-; THUMBV6-NEXT: @ %bb.17: @ %start
-; THUMBV6-NEXT: mov r3, r1
-; THUMBV6-NEXT: .LBB0_18: @ %start
-; THUMBV6-NEXT: ldr r1, [sp, #60] @ 4-byte Reload
-; THUMBV6-NEXT: orrs r2, r1
-; THUMBV6-NEXT: ldr r1, [sp, #44] @ 4-byte Reload
-; THUMBV6-NEXT: orrs r4, r1
-; THUMBV6-NEXT: ldr r6, [sp, #64] @ 4-byte Reload
-; THUMBV6-NEXT: orrs r6, r7
-; THUMBV6-NEXT: mov r1, r0
-; THUMBV6-NEXT: bne .LBB0_20
-; THUMBV6-NEXT: @ %bb.19: @ %start
-; THUMBV6-NEXT: mov r1, r6
-; THUMBV6-NEXT: .LBB0_20: @ %start
-; THUMBV6-NEXT: ands r1, r3
-; THUMBV6-NEXT: orrs r1, r4
-; THUMBV6-NEXT: orrs r1, r2
-; THUMBV6-NEXT: orrs r1, r5
-; THUMBV6-NEXT: ands r1, r0
-; THUMBV6-NEXT: ldr r0, [sp, #76] @ 4-byte Reload
-; THUMBV6-NEXT: strb r1, [r0, #16]
-; THUMBV6-NEXT: add sp, #84
+; THUMBV6-NEXT: ands r0, r5
+; THUMBV6-NEXT: strb r0, [r2, #16]
+; THUMBV6-NEXT: add sp, #68
; THUMBV6-NEXT: pop {r4, r5, r6, r7, pc}
start:
%0 = tail call { i128, i1 } @llvm.umul.with.overflow.i128(i128 %l, i128 %r) #2