static void swap_set_state(Swap *s, SwapState state) {
SwapState old_state;
+ Swap *other;
assert(s);
swap_state_to_string(state));
unit_notify(UNIT(s), state_translation_table[old_state], state_translation_table[state], true);
+
+ /* If there other units for the same device node have a job
+ queued it might be worth checking again if it is runnable
+ now. This is necessary, since swap_start() refuses
+ operation with EAGAIN if there's already another job for
+ the same device node queued. */
+ LIST_FOREACH_OTHERS(same_devnode, other, s)
+ if (UNIT(other)->job)
+ job_add_to_run_queue(UNIT(other)->job);
}
static int swap_coldplug(Unit *u) {
}
static int swap_start(Unit *u) {
- Swap *s = SWAP(u);
+ Swap *s = SWAP(u), *other;
assert(s);
if (detect_container(NULL) > 0)
return -EPERM;
+ /* If there's a job for another swap unit for the same node
+ * running, then let's not dispatch this one for now, and wait
+ * until that other job has finished. */
+ LIST_FOREACH_OTHERS(same_devnode, other, s)
+ if (UNIT(other)->job && UNIT(other)->job->state == JOB_RUNNING)
+ return -EAGAIN;
+
s->result = SWAP_SUCCESS;
swap_enter_activating(s);
return 0;