This seems to fix the GPU hangs caused by:
commit
ed3190b3f3a776fc8c75b1e6130a88079166d115
Author: Marek Olšák <marek.olsak@amd.com>
Date: Sun Nov 13 18:41:43 2016 +0100
radeonsi: don't export ClipVertex and ClipDistance[] if clipping is disabled
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99219
Tested-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
{
struct pipe_context *ctx = (struct pipe_context*)sctx;
struct si_state_rasterizer *rs = sctx->queued.named.rasterizer;
+ struct si_shader *old_vs = si_get_vs_state(sctx);
+ bool old_clip_disable = old_vs ? old_vs->key.opt.hw_vs.clip_disable : false;
int r;
/* Update stages before GS. */
si_update_vgt_shader_config(sctx);
+ if (old_clip_disable != si_get_vs_state(sctx)->key.opt.hw_vs.clip_disable)
+ si_mark_atom_dirty(sctx, &sctx->clip_regs);
+
if (sctx->ps_shader.cso) {
unsigned db_shader_control;