Rico noticed that V8 ARM builder also fails on HeapEntry size
assertion. As MSVC-specific way of fixing the problem causes
aliasing problems on G++, I re-implemented conversion using
unions. And #ifdefs are gone!
TBR=sgjesse@chromium.org
Review URL: http://codereview.chromium.org/5328001
git-svn-id: http://v8.googlecode.com/svn/branches/bleeding_edge@5872
ce2b1a6d-e550-0410-aec6-
3dcde31c8c00
}
-#ifdef WIN32
inline uint64_t HeapEntry::id() {
- return *(reinterpret_cast<uint64_t*>(&id_));
+ union {
+ Id stored_id;
+ uint64_t returned_id;
+ } id_adaptor = {id_};
+ return id_adaptor.returned_id;
}
-#else
-inline uint64_t HeapEntry::id() {
- return id_;
-}
-#endif
template<class Visitor>
type_ = type;
painted_ = kUnpainted;
name_ = name;
-#ifdef WIN32
- *(reinterpret_cast<uint64_t*>(&id_)) = id;
-#else
- id_ = id;
-#endif
self_size_ = self_size;
retained_size_ = 0;
children_count_ = children_count;
retainers_count_ = retainers_count;
dominator_ = NULL;
+
+ union {
+ uint64_t set_id;
+ Id stored_id;
+ } id_adaptor = {id};
+ id_ = id_adaptor.stored_id;
}
};
HeapEntry* dominator_;
HeapSnapshot* snapshot_;
-#ifdef WIN32
struct Id {
uint32_t id1_;
uint32_t id2_;
- } id_; // This is to avoid extra padding of 64-bit value on MSVC.
-#else
- uint64_t id_;
-#endif
+ } id_; // This is to avoid extra padding of 64-bit value.
const char* name_;
// Paints used for exact retained sizes calculation.