static int cgroup_apply_control(struct cgroup *cgrp);
static void cgroup_finalize_control(struct cgroup *cgrp, int ret);
-static void css_task_iter_advance(struct css_task_iter *it);
+static void css_task_iter_skip(struct css_task_iter *it,
+ struct task_struct *task);
static int cgroup_destroy_locked(struct cgroup *cgrp);
static struct cgroup_subsys_state *css_create(struct cgroup *cgrp,
struct cgroup_subsys *ss);
cgroup_update_populated(link->cgrp, populated);
}
+/*
+ * @task is leaving, advance task iterators which are pointing to it so
+ * that they can resume at the next position. Advancing an iterator might
+ * remove it from the list, use safe walk. See css_task_iter_skip() for
+ * details.
+ */
+static void css_set_skip_task_iters(struct css_set *cset,
+ struct task_struct *task)
+{
+ struct css_task_iter *it, *pos;
+
+ list_for_each_entry_safe(it, pos, &cset->task_iters, iters_node)
+ css_task_iter_skip(it, task);
+}
+
/**
* css_set_move_task - move a task from one css_set to another
* @task: task being moved
css_set_update_populated(to_cset, true);
if (from_cset) {
- struct css_task_iter *it, *pos;
-
WARN_ON_ONCE(list_empty(&task->cg_list));
- /*
- * @task is leaving, advance task iterators which are
- * pointing to it so that they can resume at the next
- * position. Advancing an iterator might remove it from
- * the list, use safe walk. See css_task_iter_advance*()
- * for details.
- */
- list_for_each_entry_safe(it, pos, &from_cset->task_iters,
- iters_node)
- if (it->task_pos == &task->cg_list)
- css_task_iter_advance(it);
-
+ css_set_skip_task_iters(from_cset, task);
list_del_init(&task->cg_list);
if (!css_set_populated(from_cset))
css_set_update_populated(from_cset, false);
list_add(&it->iters_node, &cset->task_iters);
}
-static void css_task_iter_advance(struct css_task_iter *it)
+static void css_task_iter_skip(struct css_task_iter *it,
+ struct task_struct *task)
{
- struct list_head *next;
+ lockdep_assert_held(&css_set_lock);
+
+ if (it->task_pos == &task->cg_list) {
+ it->task_pos = it->task_pos->next;
+ it->flags |= CSS_TASK_ITER_SKIPPED;
+ }
+}
+static void css_task_iter_advance(struct css_task_iter *it)
+{
lockdep_assert_held(&css_set_lock);
repeat:
if (it->task_pos) {
* consumed first and then ->mg_tasks. After ->mg_tasks,
* we move onto the next cset.
*/
- next = it->task_pos->next;
-
- if (next == it->tasks_head)
- next = it->mg_tasks_head->next;
+ if (it->flags & CSS_TASK_ITER_SKIPPED)
+ it->flags &= ~CSS_TASK_ITER_SKIPPED;
+ else
+ it->task_pos = it->task_pos->next;
- if (next == it->mg_tasks_head)
+ if (it->task_pos == it->tasks_head)
+ it->task_pos = it->mg_tasks_head->next;
+ if (it->task_pos == it->mg_tasks_head)
css_task_iter_advance_css_set(it);
- else
- it->task_pos = next;
} else {
/* called from start, proceed to the first cset */
css_task_iter_advance_css_set(it);