#define _ABSf std::abs
#define _LOGBd std::logb
#define _LOGBf std::logb
+// Rather than pulling in std::max from algorithm everytime, use available ::max.
+#define _fmaxd max
+#define _fmaxf max
+#else
+#ifdef __AMDGCN__
+#define _ISNANd __ocml_isnan_f64
+#define _ISNANf __ocml_isnan_f32
+#define _ISINFd __ocml_isinf_f64
+#define _ISINFf __ocml_isinf_f32
+#define _ISFINITEd __ocml_isfinite_f64
+#define _ISFINITEf __ocml_isfinite_f32
+#define _COPYSIGNd __ocml_copysign_f64
+#define _COPYSIGNf __ocml_copysign_f32
+#define _SCALBNd __ocml_scalbn_f64
+#define _SCALBNf __ocml_scalbn_f32
+#define _ABSd __ocml_fabs_f64
+#define _ABSf __ocml_fabs_f32
+#define _LOGBd __ocml_logb_f64
+#define _LOGBf __ocml_logb_f32
+#define _fmaxd __ocml_fmax_f64
+#define _fmaxf __ocml_fmax_f32
#else
#define _ISNANd __nv_isnand
#define _ISNANf __nv_isnanf
#define _ABSf __nv_fabsf
#define _LOGBd __nv_logb
#define _LOGBf __nv_logbf
+#define _fmaxd __nv_fmax
+#define _fmaxf __nv_fmaxf
+#endif
#endif
#if defined(__cplusplus)
// Can't use std::max, because that's defined in <algorithm>, and we don't
// want to pull that in for every compile. The CUDA headers define
// ::max(float, float) and ::max(double, double), which is sufficient for us.
- double __logbw = _LOGBd(max(_ABSd(__c), _ABSd(__d)));
+ double __logbw = _LOGBd(_fmaxd(_ABSd(__c), _ABSd(__d)));
if (_ISFINITEd(__logbw)) {
__ilogbw = (int)__logbw;
__c = _SCALBNd(__c, -__ilogbw);
__DEVICE__ float _Complex __divsc3(float __a, float __b, float __c, float __d) {
int __ilogbw = 0;
- float __logbw = _LOGBf(max(_ABSf(__c), _ABSf(__d)));
+ float __logbw = _LOGBf(_fmaxf(_ABSf(__c), _ABSf(__d)));
if (_ISFINITEf(__logbw)) {
__ilogbw = (int)__logbw;
__c = _SCALBNf(__c, -__ilogbw);
#undef _ABSf
#undef _LOGBd
#undef _LOGBf
+#undef _fmaxd
+#undef _fmaxf
#ifdef _OPENMP
#pragma omp end declare target