Remove code regarding painting white color on acquiring buffer
authorYunchan Cho <yunchan.cho@samsung.com>
Tue, 14 May 2013 04:46:02 +0000 (13:46 +0900)
committerYunchan Cho <yunchan.cho@samsung.com>
Tue, 14 May 2013 05:02:57 +0000 (14:02 +0900)
[Issue#] N/A
[Problem] There is unnecessary job regarding painting
[Cause] N/A
[Solution] That code is removed

Change-Id: Ic2997796b3d1281af69a16906a3a4a99aef7ed83

src/Core/Buffer/RenderBuffer.cpp

index 8f8459d..9bae32a 100644 (file)
@@ -254,8 +254,6 @@ void* RenderBuffer::allocateCallback(void* data, int size)
         buffer->m_bufferAddr = provider_buffer_pixmap_hw_addr(buffer->m_bufferInfo);
     }
 
-    buffer->paintColor(0xFFFFFFFF);
-
     LogD("success to allocate buffer");
     return buffer->m_bufferAddr;
 }