}
}
if (ctx->ExecuteFlag) {
- /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));
}
}
}
}
if (ctx->ExecuteFlag) {
- /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));
}
}
}
}
if (ctx->ExecuteFlag) {
- /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/
+ CALL_ClearBufferfv(ctx->Exec, (buffer, drawbuffer, value));
}
}
n[4].i = stencil;
}
if (ctx->ExecuteFlag) {
- /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/
+ CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));
}
}
break;
case OPCODE_CLEAR_BUFFER_IV:
{
- /*GLint value[4];
+ GLint value[4];
value[0] = n[3].i;
value[1] = n[4].i;
value[2] = n[5].i;
value[3] = n[6].i;
- CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));
}
break;
case OPCODE_CLEAR_BUFFER_UIV:
{
- /*GLuint value[4];
+ GLuint value[4];
value[0] = n[3].ui;
value[1] = n[4].ui;
value[2] = n[5].ui;
value[3] = n[6].ui;
- CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ CALL_ClearBufferuiv(ctx->Exec, (n[1].e, n[2].i, value));
}
break;
case OPCODE_CLEAR_BUFFER_FV:
{
- /*GLfloat value[4];
+ GLfloat value[4];
value[0] = n[3].f;
value[1] = n[4].f;
value[2] = n[5].f;
value[3] = n[6].f;
- CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/
+ CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));
}
break;
case OPCODE_CLEAR_BUFFER_FI:
- /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/
+ CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));
break;
case OPCODE_CLEAR_COLOR:
CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f));