if (!sp->vertex_buffer[i].buffer) {
continue;
}
- buf = softpipe_resource(sp->vertex_buffer[i].buffer)->data;
+ buf = softpipe_resource_data(sp->vertex_buffer[i].buffer);
size = sp->vertex_buffer[i].buffer->width0;
}
draw_set_mapped_vertex_buffer(draw, i, buf, size);
unsigned available_space = ~0;
mapped_indices = sp->index_buffer.user_buffer;
if (!mapped_indices) {
- mapped_indices = softpipe_resource(sp->index_buffer.buffer)->data;
+ mapped_indices = softpipe_resource_data(sp->index_buffer.buffer);
if (sp->index_buffer.buffer->width0 > sp->index_buffer.offset)
available_space =
(sp->index_buffer.buffer->width0 - sp->index_buffer.offset);
for (i = 0; i < sp->num_so_targets; i++) {
- void *buf = softpipe_resource(sp->so_targets[i]->target.buffer)->data;
+ void *buf = softpipe_resource_data(sp->so_targets[i]->target.buffer);
sp->so_targets[i]->mapping = buf;
}
}
size = cb ? cb->buffer_size : 0;
- data = constants ? softpipe_resource(constants)->data : NULL;
+ data = constants ? softpipe_resource_data(constants) : NULL;
if (data)
data = (const char *) data + cb->buffer_offset;
}
+/**
+ * Return pointer to a resource's actual data.
+ * This is a short-cut instead of using map()/unmap(), which should
+ * probably be fixed.
+ */
+static INLINE void *
+softpipe_resource_data(struct pipe_resource *pt)
+{
+ if (!pt)
+ return NULL;
+
+ assert(softpipe_resource(pt)->dt == NULL);
+ return softpipe_resource(pt)->data;
+}
+
+
extern void
softpipe_init_screen_texture_funcs(struct pipe_screen *screen);