They don't work with separate compilation. Fixing this involves some
refactoring work, which will come in future MRs.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22096>
/* VK_KHR_ray_tracing_pipeline */
.rayTracingPipeline = true,
- .rayTracingPipelineShaderGroupHandleCaptureReplay = true,
+ .rayTracingPipelineShaderGroupHandleCaptureReplay = false,
.rayTracingPipelineShaderGroupHandleCaptureReplayMixed = false,
.rayTracingPipelineTraceRaysIndirect = true,
.rayTraversalPrimitiveCulling = true,