nir: Add a pass to repair SSA form
authorJason Ekstrand <jason.ekstrand@intel.com>
Sat, 13 Feb 2016 05:52:46 +0000 (21:52 -0800)
committerJason Ekstrand <jason.ekstrand@intel.com>
Thu, 24 Mar 2016 22:20:44 +0000 (15:20 -0700)
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
src/compiler/Makefile.sources
src/compiler/nir/Makefile.sources
src/compiler/nir/nir.h
src/compiler/nir/nir_repair_ssa.c [new file with mode: 0644]

index c38454e..796d004 100644 (file)
@@ -218,6 +218,7 @@ NIR_FILES = \
        nir/nir_phi_builder.c \
        nir/nir_phi_builder.h \
        nir/nir_print.c \
+       nir/nir_repair_ssa.c \
        nir/nir_remove_dead_variables.c \
        nir/nir_search.c \
        nir/nir_search.h \
index db3eecc..c149355 100644 (file)
@@ -61,6 +61,7 @@ NIR_FILES = \
        nir_phi_builder.c \
        nir_phi_builder.h \
        nir_print.c \
+       nir_repair_ssa.c \
        nir_remove_dead_variables.c \
        nir_search.c \
        nir_search.h \
index 76a511c..a459609 100644 (file)
@@ -2235,6 +2235,9 @@ bool nir_ssa_defs_interfere(nir_ssa_def *a, nir_ssa_def *b);
 void nir_convert_to_ssa_impl(nir_function_impl *impl);
 void nir_convert_to_ssa(nir_shader *shader);
 
+bool nir_repair_ssa_impl(nir_function_impl *impl);
+bool nir_repair_ssa(nir_shader *shader);
+
 /* If phi_webs_only is true, only convert SSA values involved in phi nodes to
  * registers.  If false, convert all values (even those not involved in a phi
  * node) to registers.
diff --git a/src/compiler/nir/nir_repair_ssa.c b/src/compiler/nir/nir_repair_ssa.c
new file mode 100644 (file)
index 0000000..96c791c
--- /dev/null
@@ -0,0 +1,158 @@
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "nir.h"
+#include "nir_phi_builder.h"
+
+struct repair_ssa_state {
+   nir_function_impl *impl;
+
+   BITSET_WORD *def_set;
+   struct nir_phi_builder *phi_builder;
+
+   bool progress;
+};
+
+/* Get ready to build a phi and return the builder */
+static struct nir_phi_builder *
+prep_build_phi(struct repair_ssa_state *state)
+{
+   const unsigned num_words = BITSET_WORDS(state->impl->num_blocks);
+
+   /* We create the phi builder on-demand. */
+   if (state->phi_builder == NULL) {
+      state->phi_builder = nir_phi_builder_create(state->impl);
+      state->def_set = ralloc_array(NULL, BITSET_WORD, num_words);
+   }
+
+   /* We're going to build a phi.  That's progress. */
+   state->progress = true;
+
+   /* Set the defs set to empty */
+   memset(state->def_set, 0, num_words * sizeof(*state->def_set));
+
+   return state->phi_builder;
+}
+
+static nir_block *
+get_src_block(nir_src *src)
+{
+   if (src->parent_instr->type == nir_instr_type_phi) {
+      return exec_node_data(nir_phi_src, src, src)->pred;
+   } else {
+      return src->parent_instr->block;
+   }
+}
+
+static bool
+repair_ssa_def(nir_ssa_def *def, void *void_state)
+{
+   struct repair_ssa_state *state = void_state;
+
+   bool is_valid = true;
+   nir_foreach_use(def, src) {
+      if (!nir_block_dominates(def->parent_instr->block, get_src_block(src))) {
+         is_valid = false;
+         break;
+      }
+   }
+
+   if (is_valid)
+      return true;
+
+   struct nir_phi_builder *pb = prep_build_phi(state);
+
+   BITSET_SET(state->def_set, def->parent_instr->block->index);
+
+   struct nir_phi_builder_value *val =
+      nir_phi_builder_add_value(pb, def->num_components, def->bit_size,
+                                state->def_set);
+
+   nir_phi_builder_value_set_block_def(val, def->parent_instr->block, def);
+
+   nir_foreach_use_safe(def, src) {
+      nir_block *src_block = get_src_block(src);
+      if (!nir_block_dominates(def->parent_instr->block, src_block)) {
+         nir_instr_rewrite_src(src->parent_instr, src, nir_src_for_ssa(
+            nir_phi_builder_value_get_block_def(val, src_block)));
+      }
+   }
+
+   return true;
+}
+
+static bool
+repair_ssa_block(nir_block *block, void *state)
+{
+   nir_foreach_instr_safe(block, instr) {
+      nir_foreach_ssa_def(instr, repair_ssa_def, state);
+   }
+
+   return true;
+}
+
+bool
+nir_repair_ssa_impl(nir_function_impl *impl)
+{
+   struct repair_ssa_state state;
+
+   state.impl = impl;
+   state.phi_builder = NULL;
+   state.progress = false;
+
+   nir_metadata_require(impl, nir_metadata_block_index |
+                              nir_metadata_dominance);
+
+   nir_foreach_block(impl, repair_ssa_block, &state);
+
+   if (state.progress)
+      nir_metadata_preserve(impl, nir_metadata_block_index |
+                                  nir_metadata_dominance);
+
+   if (state.phi_builder) {
+      nir_phi_builder_finish(state.phi_builder);
+      ralloc_free(state.def_set);
+   }
+
+   return state.progress;
+}
+
+/** This pass can be used to repair SSA form in a shader.
+ *
+ * Sometimes a transformation (such as return lowering) will have to make
+ * changes to a shader which, while still correct, break some of NIR's SSA
+ * invariants.  This pass will insert ssa_undefs and phi nodes as needed to
+ * get the shader back into SSA that the validator will like.
+ */
+bool
+nir_repair_ssa(nir_shader *shader)
+{
+   bool progress = false;
+
+   nir_foreach_function(shader, function) {
+      if (function->impl)
+         progress = nir_repair_ssa_impl(function->impl) || progress;
+   }
+
+   return progress;
+}