Introduce the weston_platform_destroy_egl_surface() wrapper to
complement the weston_platform_create_egl_surface() one.
We'll use the former with the next patches trhoughout weston to
consistently destroy the surface as needed.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
attrib_list);
}
+static inline EGLBoolean
+weston_platform_destroy_egl_surface(EGLDisplay display,
+ EGLSurface surface)
+{
+ return eglDestroySurface(display, surface);
+}
+
#else /* ENABLE_EGL */
static inline void *
{
return NULL;
}
+
+static inline unsigned int
+weston_platform_destroy_egl_surface(void *display,
+ void *surface)
+{
+ return 1;
+}
#endif /* ENABLE_EGL */
#ifdef __cplusplus