Made opacity work for QSGSimpleTextureNode.
authorSamuel Rødal <samuel.rodal@nokia.com>
Fri, 6 May 2011 12:04:11 +0000 (14:04 +0200)
committerSamuel Rødal <samuel.rodal@nokia.com>
Fri, 6 May 2011 12:04:23 +0000 (14:04 +0200)
Reviewed-by: Kim
src/declarative/scenegraph/util/qsgsimpletexturenode.cpp

index 4e45674..3438d16 100644 (file)
@@ -72,8 +72,8 @@ QSGSimpleTextureNode::QSGSimpleTextureNode()
     : m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 4)
 {
     setGeometry(&m_geometry);
-    setMaterial(&m_opaque_material);
-    setOpaqueMaterial(&m_material);
+    setMaterial(&m_material);
+    setOpaqueMaterial(&m_opaque_material);
 }
 
 /*!