if (!new_class->name)
return 0;
- list_for_each_entry(class, &all_lock_classes, lock_entry) {
+ list_for_each_entry_rcu(class, &all_lock_classes, lock_entry) {
if (new_class->key - new_class->subclass == class->key)
return class->name_version;
if (class->name && !strcmp(class->name, new_class->name))
hash_head = classhashentry(key);
/*
- * We can walk the hash lockfree, because the hash only
- * grows, and we are careful when adding entries to the end:
+ * We do an RCU walk of the hash, see lockdep_free_key_range().
*/
- list_for_each_entry(class, hash_head, hash_entry) {
+ if (DEBUG_LOCKS_WARN_ON(!irqs_disabled()))
+ return NULL;
+
+ list_for_each_entry_rcu(class, hash_head, hash_entry) {
if (class->key == key) {
/*
* Huh! same key, different name? Did someone trample
struct lockdep_subclass_key *key;
struct list_head *hash_head;
struct lock_class *class;
- unsigned long flags;
+
+ DEBUG_LOCKS_WARN_ON(!irqs_disabled());
class = look_up_lock_class(lock, subclass);
if (likely(class))
key = lock->key->subkeys + subclass;
hash_head = classhashentry(key);
- raw_local_irq_save(flags);
if (!graph_lock()) {
- raw_local_irq_restore(flags);
return NULL;
}
/*
* We have to do the hash-walk again, to avoid races
* with another CPU:
*/
- list_for_each_entry(class, hash_head, hash_entry)
+ list_for_each_entry_rcu(class, hash_head, hash_entry) {
if (class->key == key)
goto out_unlock_set;
+ }
+
/*
* Allocate a new key from the static array, and add it to
* the hash:
*/
if (nr_lock_classes >= MAX_LOCKDEP_KEYS) {
if (!debug_locks_off_graph_unlock()) {
- raw_local_irq_restore(flags);
return NULL;
}
- raw_local_irq_restore(flags);
print_lockdep_off("BUG: MAX_LOCKDEP_KEYS too low!");
dump_stack();
if (verbose(class)) {
graph_unlock();
- raw_local_irq_restore(flags);
printk("\nnew class %p: %s", class->key, class->name);
if (class->name_version > 1)
printk("\n");
dump_stack();
- raw_local_irq_save(flags);
if (!graph_lock()) {
- raw_local_irq_restore(flags);
return NULL;
}
}
out_unlock_set:
graph_unlock();
- raw_local_irq_restore(flags);
out_set_class_cache:
if (!subclass || force)
entry->distance = distance;
entry->trace = *trace;
/*
- * Since we never remove from the dependency list, the list can
- * be walked lockless by other CPUs, it's only allocation
- * that must be protected by the spinlock. But this also means
- * we must make new entries visible only once writes to the
- * entry become visible - hence the RCU op:
+ * Both allocation and removal are done under the graph lock; but
+ * iteration is under RCU-sched; see look_up_lock_class() and
+ * lockdep_free_key_range().
*/
list_add_tail_rcu(&entry->entry, head);
else
head = &lock->class->locks_before;
- list_for_each_entry(entry, head, entry) {
+ DEBUG_LOCKS_WARN_ON(!irqs_disabled());
+
+ list_for_each_entry_rcu(entry, head, entry) {
if (!lock_accessed(entry)) {
unsigned int cq_depth;
mark_lock_accessed(entry, lock);
* We can walk it lock-free, because entries only get added
* to the hash:
*/
- list_for_each_entry(chain, hash_head, entry) {
+ list_for_each_entry_rcu(chain, hash_head, entry) {
if (chain->chain_key == chain_key) {
cache_hit:
debug_atomic_inc(chain_lookup_hits);
if (unlikely(!debug_locks))
return;
- if (subclass)
+ if (subclass) {
+ unsigned long flags;
+
+ if (DEBUG_LOCKS_WARN_ON(current->lockdep_recursion))
+ return;
+
+ raw_local_irq_save(flags);
+ current->lockdep_recursion = 1;
register_lock_class(lock, subclass, 1);
+ current->lockdep_recursion = 0;
+ raw_local_irq_restore(flags);
+ }
}
EXPORT_SYMBOL_GPL(lockdep_init_map);
return addr >= start && addr < start + size;
}
+/*
+ * Used in module.c to remove lock classes from memory that is going to be
+ * freed; and possibly re-used by other modules.
+ *
+ * We will have had one sync_sched() before getting here, so we're guaranteed
+ * nobody will look up these exact classes -- they're properly dead but still
+ * allocated.
+ */
void lockdep_free_key_range(void *start, unsigned long size)
{
- struct lock_class *class, *next;
+ struct lock_class *class;
struct list_head *head;
unsigned long flags;
int i;
head = classhash_table + i;
if (list_empty(head))
continue;
- list_for_each_entry_safe(class, next, head, hash_entry) {
+ list_for_each_entry_rcu(class, head, hash_entry) {
if (within(class->key, start, size))
zap_class(class);
else if (within(class->name, start, size))
if (locked)
graph_unlock();
raw_local_irq_restore(flags);
+
+ /*
+ * Wait for any possible iterators from look_up_lock_class() to pass
+ * before continuing to free the memory they refer to.
+ *
+ * sync_sched() is sufficient because the read-side is IRQ disable.
+ */
+ synchronize_sched();
+
+ /*
+ * XXX at this point we could return the resources to the pool;
+ * instead we leak them. We would need to change to bitmap allocators
+ * instead of the linear allocators we have now.
+ */
}
void lockdep_reset_lock(struct lockdep_map *lock)
{
- struct lock_class *class, *next;
+ struct lock_class *class;
struct list_head *head;
unsigned long flags;
int i, j;
head = classhash_table + i;
if (list_empty(head))
continue;
- list_for_each_entry_safe(class, next, head, hash_entry) {
+ list_for_each_entry_rcu(class, head, hash_entry) {
int match = 0;
for (j = 0; j < NR_LOCKDEP_CACHING_CLASSES; j++)