Hi all,
this patch fixes the sdl window resize event handler so that it doesn't
require the emulated graphic card (or console.c) to call
qemu_console_resize.
Signed-off-by: Stefano Stabellini <stefano.stabellini@eu.citrix.com>
Signed-off-by: Anthony Liguori <aliguori@us.ibm.com>
Message-Id:
bpp = 32;
do_sdl_resize(rev->w, rev->h, bpp);
scaling_active = 1;
+ if (!is_buffer_shared(ds->surface)) {
+ ds->surface = qemu_resize_displaysurface(ds, ds_get_width(ds), ds_get_height(ds));
+ dpy_resize(ds);
+ }
vga_hw_invalidate();
vga_hw_update();
break;