--- /dev/null
+#ifdef HAVE_CONFIG_H
+# include <config.h>
+#endif
+
+#include "ephysics_test.h"
+
+void
+_pos_print_cb(void *data __UNUSED__, EPhysics_Body *body, void *event_info __UNUSED__)
+{
+ Evas_Coord x, y, z;
+ double rx, ry, rz;
+
+ ephysics_body_geometry_get(body, &x, &y, &z, NULL, NULL, NULL);
+ ephysics_body_rotation_get(body, &rx, &ry, &rz);
+
+ printf("Position X:%i Y:%i Z:%i\n", x, y, z);
+ printf("Rotation X:%lf Y:%lf Z:%lf\n", rx, ry, rz);
+}
+
+static Eina_Bool
+_on_keydown(void *data, Evas_Object *obj __UNUSED__, Evas_Object *src __UNUSED__, Evas_Callback_Type type, void *event_info)
+{
+ Evas_Event_Key_Down *ev = event_info;
+ EPhysics_Body *body = data;
+
+ if (type != EVAS_CALLBACK_KEY_UP)
+ return EINA_FALSE;
+
+ if (!strcmp(ev->keyname, "j"))
+ ephysics_body_central_impulse_apply(body, 0, -150, 0);
+ else if (!strcmp(ev->keyname, "k"))
+ ephysics_body_central_impulse_apply(body, 0, 150, 0);
+ else if (!strcmp(ev->keyname, "l"))
+ ephysics_body_central_impulse_apply(body, 150, 0, 0);
+ else if (!strcmp(ev->keyname, "h"))
+ ephysics_body_central_impulse_apply(body, -150, 0, 0);
+ else if (!strcmp(ev->keyname, "f"))
+ ephysics_body_central_impulse_apply(body, 0, 0, -150);
+ else if (!strcmp(ev->keyname, "g"))
+ ephysics_body_central_impulse_apply(body, 0, 0, 150);
+ else if (!strcmp(ev->keyname, "u"))
+ ephysics_body_torque_impulse_apply(body, 0, -5, 0);
+ else if (!strcmp(ev->keyname, "i"))
+ ephysics_body_torque_impulse_apply(body, 0, 5, 0);
+ else if (!strcmp(ev->keyname, "o"))
+ ephysics_body_torque_impulse_apply(body, 5, 0, 0);
+ else if (!strcmp(ev->keyname, "y"))
+ ephysics_body_torque_impulse_apply(body, -5, 0, 0);
+ else if (!strcmp(ev->keyname, "r"))
+ ephysics_body_torque_impulse_apply(body, 0, 0, -5);
+ else if (!strcmp(ev->keyname, "t"))
+ ephysics_body_torque_impulse_apply(body, 0, 0, 5);
+
+ return EINA_TRUE;
+}
+
+static void
+_world_populate(Test_Data *test_data)
+{
+ Evas_Object *cube, *shadow;
+ EPhysics_Body *box;
+
+ shadow = elm_layout_add(test_data->win);
+ elm_layout_file_set(
+ shadow, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "shadow-ball");
+ evas_object_move(shadow, WIDTH / 3, FLOOR_Y);
+ evas_object_resize(shadow, 70, 3);
+ evas_object_show(shadow);
+ test_data->evas_objs = eina_list_append(test_data->evas_objs, shadow);
+
+ cube = elm_image_add(test_data->win);
+ elm_image_file_set(
+ cube, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "purple-cube");
+ evas_object_move(cube, WIDTH / 3, HEIGHT / 8);
+ evas_object_resize(cube, 70, 70);
+ evas_object_show(cube);
+ test_data->evas_objs = eina_list_append(test_data->evas_objs, cube);
+
+ box = ephysics_body_box_add(test_data->world);
+ ephysics_body_evas_object_set(box, cube, EINA_TRUE);
+ ephysics_body_restitution_set(box, 0.95);
+ ephysics_body_friction_set(box, 0.1);
+ ephysics_body_linear_movement_enable_set(box, EINA_TRUE, EINA_TRUE,
+ EINA_TRUE);
+ ephysics_body_angular_movement_enable_set(box, EINA_TRUE, EINA_TRUE,
+ EINA_TRUE);
+ ephysics_body_event_callback_add(box, EPHYSICS_CALLBACK_BODY_UPDATE,
+ update_object_cb, shadow);
+ ephysics_body_event_callback_add(box, EPHYSICS_CALLBACK_BODY_UPDATE,
+ _pos_print_cb, NULL);
+ test_data->bodies = eina_list_append(test_data->bodies, box);
+ test_data->data = box;
+}
+
+static void
+_restart(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__)
+{
+ Test_Data *test_data = data;
+
+ elm_object_event_callback_del(test_data->win, _on_keydown, test_data->data);
+ test_clean(test_data);
+ _world_populate(test_data);
+ elm_object_event_callback_add(test_data->win, _on_keydown, test_data->data);
+}
+
+void
+test_bouncing_3d(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
+{
+ EPhysics_Body *boundary;
+ EPhysics_World *world;
+ Test_Data *test_data;
+
+ if (!ephysics_init())
+ return;
+
+ test_data = test_data_new();
+ test_win_add(test_data, "Bouncing 3D", EINA_TRUE);
+
+ elm_layout_signal_callback_add(test_data->layout, "restart", "test-theme",
+ _restart, test_data);
+ elm_object_signal_emit(test_data->layout, "borders,show", "ephysics_test");
+ elm_object_signal_emit(test_data->layout, "controls,show", "ephysics_test");
+
+ world = ephysics_world_new();
+ ephysics_world_render_geometry_set(world, 50, 40, WIDTH - 100, FLOOR_Y - 40);
+ test_data->world = world;
+
+ boundary = ephysics_body_bottom_boundary_add(test_data->world, 10);
+ ephysics_body_restitution_set(boundary, 0.65);
+ ephysics_body_friction_set(boundary, 4);
+
+ boundary = ephysics_body_right_boundary_add(test_data->world, 10);
+ ephysics_body_restitution_set(boundary, 0.4);
+ ephysics_body_friction_set(boundary, 3);
+
+ boundary = ephysics_body_left_boundary_add(test_data->world, 10);
+ ephysics_body_restitution_set(boundary, 0.4);
+ ephysics_body_friction_set(boundary, 3);
+
+ ephysics_body_top_boundary_add(test_data->world, 10);
+
+ _world_populate(test_data);
+ elm_object_event_callback_add(test_data->win, _on_keydown, test_data->data);
+}