/// <summary>
/// Gets the alice_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color AliceBlue = NDalic.ALICE_BLUE;
/// <summary>
/// Gets the antique_white colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color AntiqueWhite = NDalic.ANTIQUE_WHITE;
/// <summary>
/// Gets the aqua colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Aqua = NDalic.AQUA;
/// <summary>
/// Gets the aqua_marine colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color AquaMarine = NDalic.AQUA_MARINE;
/// <summary>
/// Gets the azure colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Azure = NDalic.AZURE;
/// <summary>
/// Gets the beige colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Beige = NDalic.BEIGE;
/// <summary>
/// Gets the bisque colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Bisque = NDalic.BISQUE;
/// <summary>
/// <summary>
/// Gets the blanche_dalmond colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color BlancheDalmond = NDalic.BLANCHE_DALMOND;
/// <summary>
/// <summary>
/// Gets the blue_violet colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color BlueViolet = NDalic.BLUE_VIOLET;
/// <summary>
/// Gets the brown colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Brown = NDalic.BROWN;
/// <summary>
/// Gets the burly_wood colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color BurlyWood = NDalic.BURLY_WOOD;
/// <summary>
/// Gets the cadet_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color CadetBlue = NDalic.CADET_BLUE;
/// <summary>
/// Gets the chartreuse colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Chartreuse = NDalic.CHARTREUSE;
/// <summary>
/// Gets the chocolate colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Chocolate = NDalic.CHOCOLATE;
/// <summary>
/// Gets the coral colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Coral = NDalic.CORAL;
/// <summary>
/// Gets the cornflower_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color CornflowerBlue = NDalic.CORNFLOWER_BLUE;
/// <summary>
/// Gets the cornsilk colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Cornsilk = NDalic.CORNSILK;
/// <summary>
/// Gets the crimson colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Crimson = NDalic.CRIMSON;
/// <summary>
/// <summary>
/// Gets the dark_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkBlue = NDalic.DARK_BLUE;
/// <summary>
/// Gets the dark_cyan colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkCyan = NDalic.DARK_CYAN;
/// <summary>
/// Gets the dark_goldenrod colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkGoldenrod = NDalic.DARK_GOLDENROD;
/// <summary>
/// Gets the dark_gray colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkGray = NDalic.DARK_GRAY;
/// <summary>
/// Gets the dark_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkGreen = NDalic.DARK_GREEN;
/// <summary>
/// Gets the dark_grey colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkGrey = NDalic.DARK_GREY;
/// <summary>
/// Gets the dark_khaki colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkKhaki = NDalic.DARK_KHAKI;
/// <summary>
/// Gets the dark_magenta colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkMagenta = NDalic.DARK_MAGENTA;
/// <summary>
/// Gets the dark_olive_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkOliveGreen = NDalic.DARK_OLIVE_GREEN;
/// <summary>
/// Gets the dark_orange colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkOrange = NDalic.DARK_ORANGE;
/// <summary>
/// Gets the dark_orchid colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkOrchid = NDalic.DARK_ORCHID;
/// <summary>
/// Gets the dark_red colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkRed = NDalic.DARK_RED;
/// <summary>
/// Gets the dark_salmon colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkSalmon = NDalic.DARK_SALMON;
/// <summary>
/// Gets the dark_sea_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkSeaGreen = NDalic.DARK_SEA_GREEN;
/// <summary>
/// Gets the dark_slate_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkSlateBlue = NDalic.DARK_SLATE_BLUE;
/// <summary>
/// Gets the dark_slate_gray colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkSlateGray = NDalic.DARK_SLATE_GRAY;
/// <summary>
/// Gets the dark_slate_grey colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkSlateGrey = NDalic.DARK_SLATE_GREY;
/// <summary>
/// Gets the dark_turquoise colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkTurquoise = NDalic.DARK_TURQUOISE;
/// <summary>
/// Gets the dark_violet colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DarkViolet = NDalic.DARK_VIOLET;
/// <summary>
/// Gets the deep_pink colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DeepPink = NDalic.DEEP_PINK;
/// <summary>
/// Gets the deep_sky_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DeepSkyBlue = NDalic.DEEP_SKY_BLUE;
/// <summary>
/// Gets the dim_gray colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DimGray = NDalic.DIM_GRAY;
/// <summary>
/// Gets the dim_grey colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DimGrey = NDalic.DIM_GREY;
/// <summary>
/// Gets the dodger_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color DodgerBlue = NDalic.DODGER_BLUE;
/// <summary>
/// Gets the fire_brick colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color FireBrick = NDalic.FIRE_BRICK;
/// <summary>
/// Gets the floral_white colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color FloralWhite = NDalic.FLORAL_WHITE;
/// <summary>
/// Gets the forest_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color ForestGreen = NDalic.FOREST_GREEN;
/// <summary>
/// Gets the fuchsia colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Fuchsia = NDalic.FUCHSIA;
/// <summary>
/// Gets the gainsboro colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Gainsboro = NDalic.GAINSBORO;
/// <summary>
/// Gets the ghost_white colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color GhostWhite = NDalic.GHOST_WHITE;
/// <summary>
/// Gets the gold colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Gold = NDalic.GOLD;
/// <summary>
/// Gets the golden_rod colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color GoldenRod = NDalic.GOLDEN_ROD;
/// <summary>
/// Gets the gray colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Gray = NDalic.GRAY;
/// <summary>
/// <summary>
/// Gets the green_yellow colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color GreenYellow = NDalic.GREEN_YELLOW;
/// <summary>
/// Gets the grey colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Grey = NDalic.GREY;
/// <summary>
/// Gets the honeydew colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Honeydew = NDalic.HONEYDEW;
/// <summary>
/// Gets the hot_pink colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color HotPink = NDalic.HOT_PINK;
/// <summary>
/// Gets the indianred colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Indianred = NDalic.INDIANRED;
/// <summary>
/// Gets the indigo colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Indigo = NDalic.INDIGO;
/// <summary>
/// Gets the ivory colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Ivory = NDalic.IVORY;
/// <summary>
/// Gets the khaki colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Khaki = NDalic.KHAKI;
/// <summary>
/// Gets the lavender colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Lavender = NDalic.LAVENDER;
/// <summary>
/// Gets the lavender_blush colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LavenderBlush = NDalic.LAVENDER_BLUSH;
/// <summary>
/// Gets the lawn_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LawnGreen = NDalic.LAWN_GREEN;
/// <summary>
/// Gets the lemon_chiffon colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LemonChiffon = NDalic.LEMON_CHIFFON;
/// <summary>
/// Gets the light_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightBlue = NDalic.LIGHT_BLUE;
/// <summary>
/// Gets the light_coral colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightCoral = NDalic.LIGHT_CORAL;
/// <summary>
/// Gets the light_cyan colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightCyan = NDalic.LIGHT_CYAN;
/// <summary>
/// Gets the light_golden_rod_yellow colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightGoldenRodYellow = NDalic.LIGHT_GOLDEN_ROD_YELLOW;
/// <summary>
/// Gets the light_gray colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightGray = NDalic.LIGHT_GRAY;
/// <summary>
/// Gets the light_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightGreen = NDalic.LIGHT_GREEN;
/// <summary>
/// Gets the light_grey colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightGrey = NDalic.LIGHT_GREY;
/// <summary>
/// Gets the light_pink colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightPink = NDalic.LIGHT_PINK;
/// <summary>
/// Gets the light_salmon colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightSalmon = NDalic.LIGHT_SALMON;
/// <summary>
/// Gets the light_sea_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightSeaGreen = NDalic.LIGHT_SEA_GREEN;
/// <summary>
/// Gets the light_sky_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightSkyBlue = NDalic.LIGHT_SKY_BLUE;
/// <summary>
/// Gets the light_slate_gray colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightSlateGray = NDalic.LIGHT_SLATE_GRAY;
/// <summary>
/// Gets the light_slate_grey colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightSlateGrey = NDalic.LIGHT_SLATE_GREY;
/// <summary>
/// Gets the light_steel_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightSteelBlue = NDalic.LIGHT_STEEL_BLUE;
/// <summary>
/// Gets the light_yellow colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LightYellow = NDalic.LIGHT_YELLOW;
/// <summary>
/// Gets the lime colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Lime = NDalic.LIME;
/// <summary>
/// Gets the lime_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color LimeGreen = NDalic.LIME_GREEN;
/// <summary>
/// Gets the linen colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Linen = NDalic.LINEN;
/// <summary>
/// <summary>
/// Gets the maroon colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Maroon = NDalic.MAROON;
/// <summary>
/// Gets the medium_aqua_marine colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color MediumAquaMarine = NDalic.MEDIUM_AQUA_MARINE;
/// <summary>
/// Gets the medium_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color MediumBlue = NDalic.MEDIUM_BLUE;
/// <summary>
/// Gets the medium_orchid colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color MediumOrchid = NDalic.MEDIUM_ORCHID;
/// <summary>
/// Gets the medium_purple colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color MediumPurple = NDalic.MEDIUM_PURPLE;
/// <summary>
/// Gets the medium_sea_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color MediumSeaGreen = NDalic.MEDIUM_SEA_GREEN;
/// <summary>
/// Gets the medium_slate_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color MediumSlateBlue = NDalic.MEDIUM_SLATE_BLUE;
/// <summary>
/// Gets the medium_spring_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color MediumSpringGreen = NDalic.MEDIUM_SPRING_GREEN;
/// <summary>
/// Gets the medium_turquoise colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color MediumTurquoise = NDalic.MEDIUM_TURQUOISE;
/// <summary>
/// Gets the medium_violetred colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color MediumVioletred = NDalic.MEDIUM_VIOLETRED;
/// <summary>
/// Gets the midnight_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color MidnightBlue = NDalic.MIDNIGHT_BLUE;
/// <summary>
/// Gets the mint_cream colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color MintCream = NDalic.MINT_CREAM;
/// <summary>
/// Gets the misty_rose colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color MistyRose = NDalic.MISTY_ROSE;
/// <summary>
/// Gets the moccasin colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Moccasin = NDalic.MOCCASIN;
/// <summary>
/// Gets the navajo_white colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color NavajoWhite = NDalic.NAVAJO_WHITE;
/// <summary>
/// Gets the navy colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Navy = NDalic.NAVY;
/// <summary>
/// Gets the old_lace colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color OldLace = NDalic.OLD_LACE;
/// <summary>
/// Gets the olive colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Olive = NDalic.OLIVE;
/// <summary>
/// Gets the olive_drab colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color OliveDrab = NDalic.OLIVE_DRAB;
/// <summary>
/// Gets the orange colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Orange = NDalic.ORANGE;
/// <summary>
/// Gets the orange_red colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color OrangeRed = NDalic.ORANGE_RED;
/// <summary>
/// Gets the orchid colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Orchid = NDalic.ORCHID;
/// <summary>
/// Gets the pale_golden_rod colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color PaleGoldenRod = NDalic.PALE_GOLDEN_ROD;
/// <summary>
/// Gets the pale_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color PaleGreen = NDalic.PALE_GREEN;
/// <summary>
/// Gets the Pale_Turquoise colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color PaleTurquoise = NDalic. PALE_TURQUOISE;
/// <summary>
/// Gets the Pale_Violet_Red colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color PaleVioletRed = NDalic.PALE_VIOLET_RED;
/// <summary>
/// Gets the Papaya_whip colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color PapayaWhip = NDalic.PAPAYA_WHIP ;
/// <summary>
/// Gets the Peach_puff colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color PeachPuff = NDalic.PEACH_PUFF;
/// <summary>
/// Gets the peru colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Peru = NDalic.PERU;
/// <summary>
/// Gets the pink colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Pink = NDalic.PINK;
/// <summary>
/// Gets the plum colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Plum = NDalic.PLUM;
/// <summary>
/// Gets the powder_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color PowderBlue = NDalic.POWDER_BLUE;
/// <summary>
/// Gets the purple colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Purple = NDalic.PURPLE;
/// <summary>
/// <summary>
/// Gets the rosy_brown colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color RosyBrown = NDalic.ROSY_BROWN;
/// <summary>
/// Gets the royal_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color RoyalBlue = NDalic.ROYAL_BLUE;
/// <summary>
/// Gets the saddle_brown colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color SaddleBrown = NDalic.SADDLE_BROWN;
/// <summary>
/// Gets the salmon colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Salmon = NDalic.SALMON;
/// <summary>
/// Gets the sandy_brown colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color SandyBrown = NDalic.SANDY_BROWN;
/// <summary>
/// Gets the sea_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color SeaGreen = NDalic.SEA_GREEN;
/// <summary>
/// Gets the sea_shell colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color SeaShell = NDalic.SEA_SHELL;
/// <summary>
/// Gets the sienna colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Sienna = NDalic.SIENNA;
/// <summary>
/// Gets the silver colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Silver = NDalic.SILVER;
/// <summary>
/// Gets the sky_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color SkyBlue = NDalic.SKY_BLUE;
/// <summary>
/// Gets the slate_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color SlateBlue = NDalic.SLATE_BLUE;
/// <summary>
/// Gets the slate_gray colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color SlateGray = NDalic.SLATE_GRAY;
/// <summary>
/// Gets the slate_grey colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color SlateGrey = NDalic.SLATE_GREY;
/// <summary>
/// Gets the snow colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Snow = NDalic.SNOW;
/// <summary>
/// Gets the spring_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color SpringGreen = NDalic.SPRING_GREEN;
/// <summary>
/// Gets the steel_blue colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color SteelBlue = NDalic.STEEL_BLUE;
/// <summary>
/// Gets the tan colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Tan = NDalic.TAN;
/// <summary>
/// Gets the teal colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Teal = NDalic.TEAL;
/// <summary>
/// Gets the thistle colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Thistle = NDalic.THISTLE;
/// <summary>
/// Gets the tomato colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Tomato = NDalic.TOMATO;
/// <summary>
/// <summary>
/// Gets the turquoise colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Turquoise = NDalic.TURQUOISE;
/// <summary>
/// Gets the violet colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Violet = NDalic.VIOLET;
/// <summary>
/// Gets the wheat colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color Wheat = NDalic.WHEAT;
/// <summary>
/// <summary>
/// Gets the white_smoke colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color WhiteSmoke = NDalic.WHITE_SMOKE;
/// <summary>
/// <summary>
/// Gets the yellow_green colored Color class.
/// </summary>
- /// <since_tizen> 3 </since_tizen>
+ [EditorBrowsable(EditorBrowsableState.Never)]
public static readonly Color YellowGreen = NDalic.YELLOW_GREEN;