};
static void
+input_handle_touch_down(void *data, struct wl_touch *wl_touch,
+ uint32_t serial, uint32_t time,
+ struct wl_surface *surface, int32_t id, wl_fixed_t x_w,
+ wl_fixed_t y_w)
+{
+ struct wayland_input *input = data;
+ notify_touch(&input->base, time, id, x_w, y_w, WL_TOUCH_DOWN);
+}
+
+static void
+input_handle_touch_up(void *data, struct wl_touch *wl_touch,
+ uint32_t serial, uint32_t time, int32_t id)
+{
+ struct wayland_input *input = data;
+ notify_touch(&input->base, time, id, 0, 0, WL_TOUCH_UP);
+}
+
+static void
+input_handle_touch_motion(void *data, struct wl_touch *wl_touch,
+ uint32_t time, int32_t id, wl_fixed_t x_w,
+ wl_fixed_t y_w)
+{
+ struct wayland_input *input = data;
+ notify_touch(&input->base, time, id, x_w, y_w, WL_TOUCH_MOTION);
+}
+
+static void
+input_handle_touch_frame(void *data, struct wl_touch *wl_touch)
+{
+ struct wayland_input *input = data;
+ notify_touch_frame(&input->base);
+}
+
+static void
+input_handle_touch_cancel(void *data, struct wl_touch *wl_touch)
+{
+}
+
+static const struct wl_touch_listener touch_listener = {
+ input_handle_touch_down,
+ input_handle_touch_up,
+ input_handle_touch_motion,
+ input_handle_touch_frame,
+ input_handle_touch_cancel,
+};
+
+static void
input_capabilities_updated(struct wayland_input *input)
{
if ((input->caps & WL_SEAT_CAPABILITY_POINTER) &&
wl_keyboard_destroy(input->parent.keyboard);
input->parent.keyboard = NULL;
}
+
+ if ((input->caps & WL_SEAT_CAPABILITY_TOUCH) &&
+ !input->parent.touch) {
+ input->parent.touch = wl_seat_get_touch(input->parent.seat);
+ weston_seat_init_touch (&input->base);
+ wl_touch_set_user_data(input->parent.touch, input);
+ wl_touch_add_listener(input->parent.touch,
+ &touch_listener, input);
+ } else if (!(input->caps & WL_SEAT_CAPABILITY_TOUCH) &&
+ input->parent.touch) {
+ weston_seat_release_touch (&input->base);
+ wl_touch_destroy(input->parent.touch);
+ input->parent.touch = NULL;
+ }
+
input->caps_update_required = 0;
}