- if using elm_image_orient_set in genlist then 3D memory is increased
so, crash happend
sample code:
{
Elm_Genlist_Item_Class *itc = elm_genlist_item_class_new();
itc->item_style = strdup("full");
itc->func.content_get = _content_get_cb;
}
static Evas_Object *_content_get_cb(void *data, Evas_Object *obj, const
char *part)
{
if (strcmp(part, "elm.swallow.content"))
return NULL;
int i = (int)(intptr_t)data;
Evas_Object *img = elm_image_add(obj);
elm_image_file_set(img, img_path[i%6], NULL);
elm_image_preload_disabled_set(img, EINA_TRUE);
elm_image_orient_set(img, ELM_IMAGE_ORIENT_90);
evas_object_size_hint_min_set(img, 500, 500);
return img;
}
Change-Id: I12d0b734650066e851ea612ed68971e08b83fdd4
{
Render_Engine_GL_Generic *re = data;
Evas_GL_Image *im;
- Evas_GL_Image *im_new;
+ Evas_GL_Image *im_new = NULL;
if (!image) return NULL;
im = image;
evas_gl_common_image_update(im->gc, im);
- im_new = evas_gl_common_image_new(im->gc, im->w, im->h, im->alpha, im->cs.space);
+ if (im->im)
+ im_new = evas_gl_common_image_new_from_copied_data(im->gc, im->w, im->h, im->im->image.data, im->alpha, im->cs.space);
if (!im_new) return im;
im_new->load_opts = im->load_opts;
im_new->orient = orient;
im_new->rotated = EINA_TRUE;
- im_new->tex = im->tex;
- im_new->tex->references++;
- im_new->tex->pt->references++;
evas_gl_common_image_free(im);
return im_new;