pixman_region32_init(&repaint);
pixman_region32_intersect(&repaint, &output->region,
&es->damage);
- wlsc_surface_draw(es, output, &repaint);
+ weston_surface_draw(es, output, &repaint);
pixman_region32_subtract(&es->damage,
&es->damage, &output->region);
+ pixman_region32_fini(&repaint);
}
}
if (ec->fade.spring.current > 0.001)
fade_output(output, ec->fade.spring.current, &total_damage);
+
+ pixman_region32_fini(&total_damage);
}
-struct wlsc_frame_callback {
+struct weston_frame_callback {
struct wl_resource resource;
struct wl_list link;
};
device->selection_data_source = NULL;
}
-wlsc_input_device_fini(struct wlsc_input_device *device)
+ WL_EXPORT void
- wl_input_device_fini(&device->input_device);
++weston_input_device_release(struct weston_input_device *device)
+ {
+ wl_list_remove(&device->link);
+ /* The global object is destroyed at wl_display_destroy() time. */
+
+ if (device->sprite)
+ destroy_surface(&device->sprite->surface.resource);
+
++ wl_input_device_release(&device->input_device);
+ }
+
static void
bind_output(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
ec->fade.animation.frame = fade_frame;
wl_list_init(&ec->fade.animation.link);
- screenshooter_create(ec);
+ ec->screenshooter = screenshooter_create(ec);
- wlsc_data_device_manager_init(ec);
+ weston_data_device_manager_init(ec);
glActiveTexture(GL_TEXTURE0);
}
WL_EXPORT void
-wlsc_compositor_shutdown(struct wlsc_compositor *ec)
+weston_compositor_shutdown(struct weston_compositor *ec)
{
- struct wlsc_output *output, *next;
+ struct weston_output *output, *next;
+ wl_event_source_remove(ec->idle_source);
+
+ if (ec->screenshooter)
+ screenshooter_destroy(ec->screenshooter);
+
/* Destroy all outputs associated with this compositor */
wl_list_for_each_safe(output, next, &ec->output_list, link)
output->destroy(output);
- wlsc_binding_list_destroy_all(&ec->binding_list);
+
++ weston_binding_list_destroy_all(&ec->binding_list);
+
+ wl_shm_finish(ec->shm);
+
+ wl_array_release(&ec->vertices);
+ wl_array_release(&ec->indices);
}
static int on_term_signal(int signal_number, void *data)
int main(int argc, char *argv[])
{
struct wl_display *display;
- struct wlsc_compositor *ec;
+ struct weston_compositor *ec;
+ struct wl_event_source *signals[4];
struct wl_event_loop *loop;
int o, xserver = 0;
void *shell_module, *backend_module;
wl_display_run(display);
- ec->state = WLSC_COMPOSITOR_SLEEPING;
+ /* prevent further rendering while shutting down */
++ ec->state = WESTON_COMPOSITOR_SLEEPING;
+
if (xserver)
- wlsc_xserver_destroy(ec);
+ weston_xserver_destroy(ec);
+ ec->shell->destroy(ec->shell);
+
if (ec->has_bind_display)
ec->unbind_display(ec->display, display);
--- /dev/null
- struct wl_selection *selection;
+/*
+ * Copyright © 2008-2011 Kristian Høgsberg
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that the above copyright notice appear in all copies and that both that
+ * copyright notice and this permission notice appear in supporting
+ * documentation, and that the name of the copyright holders not be used in
+ * advertising or publicity pertaining to distribution of the software
+ * without specific, written prior permission. The copyright holders make
+ * no representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ *
+ * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
+ * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
+ * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
+ * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
+ * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
+ * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
+ * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
+ */
+
+#ifndef _WAYLAND_SYSTEM_COMPOSITOR_H_
+#define _WAYLAND_SYSTEM_COMPOSITOR_H_
+
+#include <libudev.h>
+#include <pixman.h>
+#include <wayland-server.h>
+
+#include <GLES2/gl2.h>
+#include <GLES2/gl2ext.h>
+#include <EGL/egl.h>
+#include <EGL/eglext.h>
+
+struct weston_matrix {
+ GLfloat d[16];
+};
+
+struct weston_vector {
+ GLfloat f[4];
+};
+
+void
+weston_matrix_init(struct weston_matrix *matrix);
+void
+weston_matrix_scale(struct weston_matrix *matrix, GLfloat x, GLfloat y, GLfloat z);
+void
+weston_matrix_translate(struct weston_matrix *matrix,
+ GLfloat x, GLfloat y, GLfloat z);
+void
+weston_matrix_transform(struct weston_matrix *matrix, struct weston_vector *v);
+
+struct weston_transform {
+ struct weston_matrix matrix;
+ struct weston_matrix inverse;
+};
+
+struct weston_surface;
+struct weston_input_device;
+
+struct weston_mode {
+ uint32_t flags;
+ int32_t width, height;
+ uint32_t refresh;
+ struct wl_list link;
+};
+
+struct weston_output {
+ struct wl_list link;
+ struct weston_compositor *compositor;
+ struct weston_matrix matrix;
+ struct wl_list frame_callback_list;
+ int32_t x, y, mm_width, mm_height;
+ pixman_region32_t region;
+ pixman_region32_t previous_damage;
+ uint32_t flags;
+ int repaint_needed;
+ int repaint_scheduled;
+
+ char *make, *model;
+ uint32_t subpixel;
+
+ struct weston_mode *current;
+ struct wl_list mode_list;
+ struct wl_buffer *scanout_buffer;
+ struct wl_listener scanout_buffer_destroy_listener;
+ struct wl_buffer *pending_scanout_buffer;
+ struct wl_listener pending_scanout_buffer_destroy_listener;
+
+ int (*prepare_render)(struct weston_output *output);
+ int (*present)(struct weston_output *output);
+ int (*prepare_scanout_surface)(struct weston_output *output,
+ struct weston_surface *es);
+ int (*set_hardware_cursor)(struct weston_output *output,
+ struct weston_input_device *input);
+ void (*destroy)(struct weston_output *output);
+};
+
+struct weston_input_device {
+ struct wl_input_device input_device;
+ struct weston_compositor *compositor;
+ struct weston_surface *sprite;
+ int32_t hotspot_x, hotspot_y;
+ struct wl_list link;
+ uint32_t modifier_state;
- void
+
+ struct wl_list drag_resource_list;
+ struct weston_data_source *drag_data_source;
+ struct wl_surface *drag_focus;
+ struct wl_resource *drag_focus_resource;
+ struct wl_listener drag_focus_listener;
+
+ struct weston_data_source *selection_data_source;
+ struct wl_listener selection_data_source_listener;
+ struct wl_grab grab;
+
+ uint32_t num_tp;
+ struct wl_surface *touch_focus;
+ struct wl_listener touch_focus_listener;
+ struct wl_resource *touch_focus_resource;
+ struct wl_listener touch_focus_resource_listener;
+};
+
+enum weston_visual {
+ WESTON_NONE_VISUAL,
+ WESTON_ARGB_VISUAL,
+ WESTON_PREMUL_ARGB_VISUAL,
+ WESTON_RGB_VISUAL
+};
+
+struct weston_shader {
+ GLuint program;
+ GLuint vertex_shader, fragment_shader;
+ GLuint proj_uniform;
+ GLuint tex_uniform;
+ GLuint alpha_uniform;
+ GLuint color_uniform;
+};
+
+struct weston_animation {
+ void (*frame)(struct weston_animation *animation,
+ struct weston_output *output, uint32_t msecs);
+ struct wl_list link;
+};
+
+struct weston_spring {
+ double k;
+ double friction;
+ double current;
+ double target;
+ double previous;
+ uint32_t timestamp;
+};
+
+struct weston_shell {
+ void (*lock)(struct weston_shell *shell);
+ void (*unlock)(struct weston_shell *shell);
+ void (*map)(struct weston_shell *shell, struct weston_surface *surface,
+ int32_t width, int32_t height);
+ void (*configure)(struct weston_shell *shell,
+ struct weston_surface *surface,
+ int32_t x, int32_t y, int32_t width, int32_t height);
++ void (*destroy)(struct weston_shell *shell);
+};
+
+enum {
+ WESTON_COMPOSITOR_ACTIVE,
+ WESTON_COMPOSITOR_IDLE, /* shell->unlock called on activity */
+ WESTON_COMPOSITOR_SLEEPING /* no rendering, no frame events */
+};
+
++struct screenshooter;
++
+struct weston_compositor {
+ struct wl_shm *shm;
+ struct weston_xserver *wxs;
+
+ EGLDisplay display;
+ EGLContext context;
+ EGLConfig config;
+ GLuint fbo;
+ GLuint proj_uniform, tex_uniform, alpha_uniform;
+ uint32_t current_alpha;
+ struct weston_shader texture_shader;
+ struct weston_shader solid_shader;
+ struct wl_display *wl_display;
+
+ struct weston_shell *shell;
+
+ /* There can be more than one, but not right now... */
+ struct wl_input_device *input_device;
+
+ struct wl_list output_list;
+ struct wl_list input_device_list;
+ struct wl_list surface_list;
+ struct wl_list binding_list;
+ struct wl_list animation_list;
+ struct {
+ struct weston_spring spring;
+ struct weston_animation animation;
+ } fade;
+
+ uint32_t state;
+ struct wl_event_source *idle_source;
+ uint32_t idle_inhibit;
+ int option_idle_time; /* default timeout, s */
+ int idle_time; /* effective timeout, s */
+
+ /* Repaint state. */
+ struct timespec previous_swap;
+ struct wl_array vertices, indices;
+
+ struct weston_surface *overlay;
+ struct weston_switcher *switcher;
+ uint32_t focus;
+
+ PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC
+ image_target_renderbuffer_storage;
+ PFNGLEGLIMAGETARGETTEXTURE2DOESPROC image_target_texture_2d;
+ PFNEGLCREATEIMAGEKHRPROC create_image;
+ PFNEGLDESTROYIMAGEKHRPROC destroy_image;
+ PFNEGLBINDWAYLANDDISPLAYWL bind_display;
+ PFNEGLUNBINDWAYLANDDISPLAYWL unbind_display;
+ int has_bind_display;
+
+ void (*destroy)(struct weston_compositor *ec);
+ int (*authenticate)(struct weston_compositor *c, uint32_t id);
+ EGLImageKHR (*create_cursor_image)(struct weston_compositor *c,
+ int32_t *width, int32_t *height);
++
++ struct screenshooter *screenshooter;
+};
+
+#define MODIFIER_CTRL (1 << 8)
+#define MODIFIER_ALT (1 << 9)
+#define MODIFIER_SUPER (1 << 10)
+
+enum weston_output_flags {
+ WL_OUTPUT_FLIPPED = 0x01
+};
+
+struct weston_surface {
+ struct wl_surface surface;
+ struct weston_compositor *compositor;
+ GLuint texture, saved_texture;
+ pixman_region32_t damage;
+ pixman_region32_t opaque;
+ int32_t x, y, width, height;
+ int32_t pitch;
+ struct wl_list link;
+ struct wl_list buffer_link;
+ struct weston_transform *transform;
+ uint32_t alpha;
+ uint32_t visual;
+
+ /*
+ * Which output to vsync this surface to.
+ * Used to determine, whether to send or queue frame events.
+ * Must be NULL, if 'link' is not in weston_compositor::surface_list.
+ */
+ struct weston_output *output;
+
+ struct weston_output *fullscreen_output;
+ struct wl_list frame_callback_list;
+
+ EGLImageKHR image;
+
+ struct wl_buffer *buffer;
+ struct wl_listener buffer_destroy_listener;
+};
+
+struct weston_data_source {
+ struct wl_resource resource;
+ struct wl_array mime_types;
+ int refcount;
+ void *data;
+
+ struct wl_resource *(*create_offer)(struct weston_data_source *source,
+ struct wl_resource *target);
+
+ void (*cancel)(struct weston_data_source *source);
+};
+
+void
+weston_data_source_unref(struct weston_data_source *source);
+
+void
+weston_input_device_set_selection(struct weston_input_device *device,
+ struct weston_data_source *source,
+ uint32_t time);
+
+void
+weston_spring_init(struct weston_spring *spring,
+ double k, double current, double target);
+void
+weston_spring_update(struct weston_spring *spring, uint32_t msec);
+int
+weston_spring_done(struct weston_spring *spring);
+
+void
+weston_surface_activate(struct weston_surface *surface,
+ struct weston_input_device *device, uint32_t time);
+
+void
+notify_motion(struct wl_input_device *device,
+ uint32_t time, int x, int y);
+void
+notify_button(struct wl_input_device *device,
+ uint32_t time, int32_t button, int32_t state);
+void
+notify_key(struct wl_input_device *device,
+ uint32_t time, uint32_t key, uint32_t state);
+
+void
+notify_pointer_focus(struct wl_input_device *device,
+ uint32_t time,
+ struct weston_output *output,
+ int32_t x, int32_t y);
+
+void
+notify_keyboard_focus(struct wl_input_device *device,
+ uint32_t time, struct weston_output *output,
+ struct wl_array *keys);
+
+void
+notify_touch(struct wl_input_device *device, uint32_t time, int touch_id,
+ int x, int y, int touch_type);
+
+void
+weston_output_finish_frame(struct weston_output *output, int msecs);
+void
+weston_output_damage(struct weston_output *output);
+void
+weston_compositor_repick(struct weston_compositor *compositor);
+void
+weston_compositor_schedule_repaint(struct weston_compositor *compositor);
+void
+weston_compositor_fade(struct weston_compositor *compositor, float tint);
+void
+weston_compositor_damage_all(struct weston_compositor *compositor);
+void
+weston_compositor_unlock(struct weston_compositor *compositor);
+void
+weston_compositor_wake(struct weston_compositor *compositor);
+void
+weston_compositor_activity(struct weston_compositor *compositor);
+
+struct weston_binding;
+typedef void (*weston_binding_handler_t)(struct wl_input_device *device,
+ uint32_t time, uint32_t key,
+ uint32_t button,
+ uint32_t state, void *data);
+struct weston_binding *
+weston_compositor_add_binding(struct weston_compositor *compositor,
+ uint32_t key, uint32_t button, uint32_t modifier,
+ weston_binding_handler_t binding, void *data);
+void
+weston_binding_destroy(struct weston_binding *binding);
+
+void
++weston_binding_list_destroy_all(struct wl_list *list);
++
++void
+weston_compositor_run_binding(struct weston_compositor *compositor,
+ struct weston_input_device *device,
+ uint32_t time,
+ uint32_t key, uint32_t button, int32_t state);
+
+struct weston_surface *
+weston_surface_create(struct weston_compositor *compositor,
+ int32_t x, int32_t y, int32_t width, int32_t height);
+
+void
+weston_surface_configure(struct weston_surface *surface,
+ int x, int y, int width, int height);
+
+void
+weston_surface_assign_output(struct weston_surface *surface);
+
+void
+weston_surface_damage(struct weston_surface *surface);
+
+void
+weston_surface_damage_below(struct weston_surface *surface);
+
+void
+weston_surface_damage_rectangle(struct weston_surface *surface,
+ int32_t x, int32_t y,
+ int32_t width, int32_t height);
+
+struct weston_surface *
+pick_surface(struct wl_input_device *device, int32_t *sx, int32_t *sy);
+
+uint32_t
+weston_compositor_get_time(void);
+
+int
+weston_compositor_init(struct weston_compositor *ec, struct wl_display *display);
+void
+weston_compositor_shutdown(struct weston_compositor *ec);
+void
+weston_output_move(struct weston_output *output, int x, int y);
+void
+weston_output_init(struct weston_output *output, struct weston_compositor *c,
+ int x, int y, int width, int height, uint32_t flags);
+void
+weston_output_destroy(struct weston_output *output);
+
+void
+weston_input_device_init(struct weston_input_device *device,
+ struct weston_compositor *ec);
+
+void
++weston_input_device_release(struct weston_input_device *device);
++
++void
+weston_switcher_init(struct weston_compositor *compositor);
+
+enum {
+ TTY_ENTER_VT,
+ TTY_LEAVE_VT
+};
+
+typedef void (*tty_vt_func_t)(struct weston_compositor *compositor, int event);
+
+struct tty *
+tty_create(struct weston_compositor *compositor,
+ tty_vt_func_t vt_func, int tty_nr);
+
+void
+tty_destroy(struct tty *tty);
+
++struct screenshooter *
+screenshooter_create(struct weston_compositor *ec);
+
++void
++screenshooter_destroy(struct screenshooter *s);
++
+uint32_t *
+weston_load_image(const char *filename,
+ int32_t *width_arg, int32_t *height_arg,
+ uint32_t *stride_arg);
+
+struct weston_process;
+typedef void (*weston_process_cleanup_func_t)(struct weston_process *process,
+ int status);
+
+struct weston_process {
+ pid_t pid;
+ weston_process_cleanup_func_t cleanup;
+ struct wl_list link;
+};
+
+struct wl_client *
+weston_client_launch(struct weston_compositor *compositor,
+ struct weston_process *proc,
+ const char *path,
+ weston_process_cleanup_func_t cleanup);
+
+int
+weston_data_device_manager_init(struct weston_compositor *compositor);
+void
+weston_data_device_set_keyboard_focus(struct weston_input_device *device);
+
+void
+weston_watch_process(struct weston_process *process);
+
+int
+weston_xserver_init(struct weston_compositor *compositor);
+void
+weston_xserver_destroy(struct weston_compositor *compositor);
+void
+weston_xserver_surface_activate(struct weston_surface *surface);
+void
+weston_xserver_set_selection(struct weston_input_device *device);
+
+struct weston_zoom;
+typedef void (*weston_zoom_done_func_t)(struct weston_zoom *zoom, void *data);
+
+struct weston_zoom *
+weston_zoom_run(struct weston_surface *surface, GLfloat start, GLfloat stop,
+ weston_zoom_done_func_t done, void *data);
+
+#endif