"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec4 color;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec4 color;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec4 color;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec4 color;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec2 tex_coord;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec2 tex_coord;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec4 color;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec4 color;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec4 color;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec4 color;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec2 tex_coord;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec2 tex_coord;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec4 color;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec4 color;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec4 color;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec4 color;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec4 color;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec4 color;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec4 color;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec4 color;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec2 tex_coord;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec2 tex_coord;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec4 color;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec4 color;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec2 tex_coord, tex_coord2, tex_coord3;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec2 tex_coord, tex_coord2, tex_coord3;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec4 color;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec4 color;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec2 tex_coord, tex_coord2;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec2 tex_coord, tex_coord2;
"#ifdef GL_ES\n"
-"#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
"precision highp float;\n"
-"#else\n"
-"precision mediump float;\n"
-"#endif\n"
"#endif\n"
"attribute vec4 vertex;\n"
"attribute vec4 color;\n"
#ifdef GL_ES
-#ifdef GL_FRAGMENT_PRECISION_HIGH
precision highp float;
-#else
-precision mediump float;
-#endif
#endif
attribute vec4 vertex;
attribute vec4 color;