SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE, SK_ColorWHITE, SK_ColorBLACK, // 10 lines, 50 colors
};
+// We have several special-cases depending on the number (and spacing) of colors, so
+// try to exercise those here.
static const GradData gGradData[] = {
{ 2, gColors, NULL, "" },
{ 50, gColors, NULL, "_hicolor" }, // many color gradient
+ { 3, gColors, NULL, "_3color" },
};
/// Ignores scale
GradData data = gGradData[0],
SkShader::TileMode tm = SkShader::kClamp_TileMode,
GeomType geomType = kRect_GeomType,
- float scale = 1.0f
- )
- {
+ float scale = 1.0f) {
fName.printf("gradient_%s_%s", gGrads[gradType].fName,
tilemodename(tm));
if (geomType != kRect_GeomType) {
fName.append(geomtypename(geomType));
}
+ if (scale != 1.f) {
+ fName.appendf("_scale_%g", scale);
+ }
+
fName.append(data.fName);
const SkPoint pts[2] = {
DEF_BENCH( return new GradientBench(kLinear_GradType); )
DEF_BENCH( return new GradientBench(kLinear_GradType, gGradData[1]); )
+DEF_BENCH( return new GradientBench(kLinear_GradType, gGradData[2]); )
DEF_BENCH( return new GradientBench(kLinear_GradType, gGradData[0], SkShader::kMirror_TileMode); )
+
+DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0]); )
+DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[1]); )
+DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[2]); )
// Draw a radial gradient of radius 1/2 on a rectangle; half the lines should
// be completely pinned, the other half should pe partially pinned
DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kRect_GeomType, 0.5f); )
DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kMirror_TileMode); )
DEF_BENCH( return new GradientBench(kSweep_GradType); )
DEF_BENCH( return new GradientBench(kSweep_GradType, gGradData[1]); )
+DEF_BENCH( return new GradientBench(kSweep_GradType, gGradData[2]); )
DEF_BENCH( return new GradientBench(kRadial2_GradType); )
DEF_BENCH( return new GradientBench(kRadial2_GradType, gGradData[1]); )
DEF_BENCH( return new GradientBench(kRadial2_GradType, gGradData[0], SkShader::kMirror_TileMode); )
DEF_BENCH( return new GradientBench(kConical_GradType); )
DEF_BENCH( return new GradientBench(kConical_GradType, gGradData[1]); )
+DEF_BENCH( return new GradientBench(kConical_GradType, gGradData[2]); )
DEF_BENCH( return new Gradient2Bench(false); )
DEF_BENCH( return new Gradient2Bench(true); )