# Issue: b/67022169
dEQP-VK.wsi.android.incremental_present.scale_down.*
+
+# Temporarily excluded while getting new Vulkan 1.1 drivers
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.geometry.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.geometry.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.tess_ctrl.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.tess_eval.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push_template.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_push.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.compute.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.compute.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_ctrl.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.tess_eval.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer_dynamic.vertex.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.tess_ctrl.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.vertex_fragment.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.primary_cmd_buf.with_template.uniform_buffer.vertex.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer.fragment.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_nonzero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.storage_buffer.no_access.multiple_arbitrary_descriptors.offset_view_zero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.fragment.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.geometry.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_nonzero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_nonzero_dynamic_zero
+dEQP-VK.binding_model.shader_access.secondary_cmd_buf.uniform_buffer_dynamic.no_access.multiple_arbitrary_descriptors.offset_view_zero_dynamic_zero
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-dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec2_float_vertex
-dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec2_float_fragment
-dEQP-VK.glsl.texture_functions.textureprojgrad.isampler1d_vec2_vertex
-dEQP-VK.glsl.texture_functions.textureprojgrad.isampler1d_vec2_fragment
-dEQP-VK.glsl.texture_functions.textureprojgrad.usampler1d_vec2_vertex
-dEQP-VK.glsl.texture_functions.textureprojgrad.usampler1d_vec2_fragment
-dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec4_fixed_vertex
-dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec4_fixed_fragment
-dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec4_float_vertex
-dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1d_vec4_float_fragment
-dEQP-VK.glsl.texture_functions.textureprojgrad.isampler1d_vec4_vertex
-dEQP-VK.glsl.texture_functions.textureprojgrad.isampler1d_vec4_fragment
-dEQP-VK.glsl.texture_functions.textureprojgrad.usampler1d_vec4_vertex
-dEQP-VK.glsl.texture_functions.textureprojgrad.usampler1d_vec4_fragment
-dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1dshadow_vertex
-dEQP-VK.glsl.texture_functions.textureprojgrad.sampler1dshadow_fragment
dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler2d_vec3_fixed_vertex
dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler2d_vec3_fixed_fragment
dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler2d_vec3_float_vertex
dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler3d_fragment
dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler3d_vertex
dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler3d_fragment
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec2_fixed_vertex
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec2_fixed_fragment
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec2_float_vertex
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec2_float_fragment
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler1d_vec2_vertex
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler1d_vec2_fragment
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler1d_vec2_vertex
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler1d_vec2_fragment
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec4_fixed_vertex
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec4_fixed_fragment
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec4_float_vertex
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1d_vec4_float_fragment
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler1d_vec4_vertex
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.isampler1d_vec4_fragment
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler1d_vec4_vertex
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.usampler1d_vec4_fragment
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1dshadow_vertex
-dEQP-VK.glsl.texture_functions.textureprojgradoffset.sampler1dshadow_fragment
dEQP-VK.glsl.texture_functions.texelfetch.sampler2d_fixed_vertex
dEQP-VK.glsl.texture_functions.texelfetch.sampler2d_fixed_fragment
dEQP-VK.glsl.texture_functions.texelfetch.sampler2d_float_vertex
dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_32
dEQP-VK.glsl.builtin_var.fragdepth.triangle_list_d32_sfloat_multisample_64
dEQP-VK.glsl.builtin_var.fragcoord_msaa.1_bit
-dEQP-VK.glsl.builtin_var.fragcoord_msaa.2_bit
-dEQP-VK.glsl.builtin_var.fragcoord_msaa.4_bit
dEQP-VK.glsl.builtin_var.fragcoord_msaa.8_bit
dEQP-VK.glsl.builtin_var.fragcoord_msaa.16_bit
dEQP-VK.glsl.builtin_var.fragcoord_msaa.32_bit
dEQP-VK.glsl.atomic_operations.exchange_unsigned_tess_eval
dEQP-VK.glsl.atomic_operations.exchange_unsigned_compute
dEQP-VK.glsl.atomic_operations.comp_swap_signed_vertex
-dEQP-VK.glsl.atomic_operations.comp_swap_signed_fragment
dEQP-VK.glsl.atomic_operations.comp_swap_signed_geometry
dEQP-VK.glsl.atomic_operations.comp_swap_signed_tess_ctrl
dEQP-VK.glsl.atomic_operations.comp_swap_signed_tess_eval
-dEQP-VK.glsl.atomic_operations.comp_swap_signed_compute
dEQP-VK.glsl.atomic_operations.comp_swap_unsigned_vertex
-dEQP-VK.glsl.atomic_operations.comp_swap_unsigned_fragment
dEQP-VK.glsl.atomic_operations.comp_swap_unsigned_geometry
dEQP-VK.glsl.atomic_operations.comp_swap_unsigned_tess_ctrl
dEQP-VK.glsl.atomic_operations.comp_swap_unsigned_tess_eval
-dEQP-VK.glsl.atomic_operations.comp_swap_unsigned_compute
dEQP-VK.glsl.atomic_operations.add_signed_vertex
dEQP-VK.glsl.atomic_operations.add_signed_fragment
dEQP-VK.glsl.atomic_operations.add_signed_geometry
dEQP-VK.ssbo.layout.random.relaxed.97
dEQP-VK.ssbo.layout.random.relaxed.98
dEQP-VK.ssbo.layout.random.relaxed.99
-dEQP-VK.ssbo.unsized_array_length.float_no_offset_explicit_size
-dEQP-VK.ssbo.unsized_array_length.float_no_offset_whole_size
-dEQP-VK.ssbo.unsized_array_length.float_offset_explicit_size
-dEQP-VK.ssbo.unsized_array_length.float_offset_whole_size
dEQP-VK.query_pool.occlusion_query.basic_conservative
dEQP-VK.query_pool.occlusion_query.basic_precise
dEQP-VK.query_pool.occlusion_query.get_results_conservative_size_32_wait_queue_without_availability_draw_points
dEQP-VK.image.atomic_operations.exchange.cube_array.r32ui_intermediate_values
dEQP-VK.image.atomic_operations.exchange.cube_array.r32i_end_result
dEQP-VK.image.atomic_operations.exchange.cube_array.r32i_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.1d.r32ui_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.1d.r32ui_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.1d.r32i_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.1d.r32i_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.1d_array.r32ui_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.1d_array.r32ui_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.1d_array.r32i_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.1d_array.r32i_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.2d.r32ui_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.2d.r32ui_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.2d.r32i_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.2d.r32i_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.2d_array.r32ui_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.2d_array.r32ui_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.2d_array.r32i_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.2d_array.r32i_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.3d.r32ui_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.3d.r32ui_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.3d.r32i_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.3d.r32i_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.cube.r32ui_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.cube.r32ui_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.cube.r32i_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.cube.r32i_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.cube_array.r32ui_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.cube_array.r32ui_intermediate_values
-dEQP-VK.image.atomic_operations.compare_exchange.cube_array.r32i_end_result
-dEQP-VK.image.atomic_operations.compare_exchange.cube_array.r32i_intermediate_values
dEQP-VK.image.texel_view_compatible.compute.basic.image_load.bc1_rgb_unorm_block.r16g16b16a16_unorm
dEQP-VK.image.texel_view_compatible.compute.basic.image_load.bc1_rgb_unorm_block.r16g16b16a16_snorm
dEQP-VK.image.texel_view_compatible.compute.basic.image_load.bc1_rgb_unorm_block.r16g16b16a16_uscaled