const uc16 DispatchTable::Config::kNoKey = unibrow::Utf8::kBadChar;
-const DispatchTable::Entry DispatchTable::Config::kNoValue;
void DispatchTable::AddRange(CharacterRange full_range, int value) {
typedef uc16 Key;
typedef Entry Value;
static const uc16 kNoKey;
- static const Entry kNoValue;
+ static const Entry NoValue() { return Value(); }
static inline int Compare(uc16 a, uc16 b) {
if (a == b)
return 0;
CodeEntry* const CodeMap::kSharedFunctionCodeEntry = NULL;
const CodeMap::CodeTreeConfig::Key CodeMap::CodeTreeConfig::kNoKey = NULL;
-const CodeMap::CodeTreeConfig::Value CodeMap::CodeTreeConfig::kNoValue =
- CodeMap::CodeEntryInfo(NULL, 0);
void CodeMap::AddCode(Address addr, CodeEntry* entry, unsigned size) {
typedef Address Key;
typedef CodeEntryInfo Value;
static const Key kNoKey;
- static const Value kNoValue;
+ static const Value NoValue() { return CodeEntryInfo(NULL, 0); }
static int Compare(const Key& a, const Key& b) {
return a < b ? -1 : (a > b ? 1 : 0);
}
bool SplayTree<Config, Allocator>::Insert(const Key& key, Locator* locator) {
if (is_empty()) {
// If the tree is empty, insert the new node.
- root_ = new Node(key, Config::kNoValue);
+ root_ = new Node(key, Config::NoValue());
} else {
// Splay on the key to move the last node on the search path
// for the key to the root of the tree.
return false;
}
// Insert the new node.
- Node* node = new Node(key, Config::kNoValue);
+ Node* node = new Node(key, Config::NoValue());
InsertInternal(cmp, node);
}
locator->bind(root_);
void SplayTree<Config, Allocator>::Splay(const Key& key) {
if (is_empty())
return;
- Node dummy_node(Config::kNoKey, Config::kNoValue);
+ Node dummy_node(Config::kNoKey, Config::NoValue());
// Create a dummy node. The use of the dummy node is a bit
// counter-intuitive: The right child of the dummy node will hold
// the L tree of the algorithm. The left child of the dummy node
typedef int Key;
typedef int Value;
static const int kNoKey;
- static const int kNoValue;
+ static int NoValue() { return 0; }
static inline int Compare(int a, int b) {
if (a < b)
return -1;
const int TestConfig::kNoKey = 0;
-const int TestConfig::kNoValue = 0;
static unsigned PseudoRandom(int i, int j) {