Make sure to zero the shared TS metadata memory. Without this invalid
TS data may be mistaken as being valid, causing GPU hangs.
CC: mesa-stable
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25751>
/* fill software meta */
if (modifier & VIVANTE_MOD_TS_MASK) {
lvl->ts_meta = etna_bo_map(rsc->ts_bo);
+ memset(lvl->ts_meta, 0, sizeof(struct etna_ts_sw_meta));
lvl->ts_meta->version = 0;
lvl->ts_meta->v0.data_size = ts_size;
lvl->ts_meta->v0.data_offset = ts_data_offset;