unsigned node_type = node_types[inst];
unsigned int allocator = allocators[inst];
v4l2_std_id tvnorms_cap = 0, tvnorms_out = 0;
+ char *strings_base;
int ret;
int i;
/* create a string array containing the names of all the preset timings */
while (v4l2_dv_timings_presets[dev->query_dv_timings_size].bt.width)
dev->query_dv_timings_size++;
+
+ /*
+ * In order to save one allocation and an extra free, let's optimize
+ * the allocation here: we'll use the first elements of the
+ * dev->query_dv_timings_qmenu to store the timing strings pointer,
+ * adding an extra space there to a store a string up to 32 bytes.
+ * So, instead of allocating an array with size of:
+ * dev->query_dv_timings_size * (sizeof(void *)
+ * it will allocate:
+ * dev->query_dv_timings_size * (sizeof(void *) +
+ * dev->query_dv_timings_size * 32
+ */
dev->query_dv_timings_qmenu = kmalloc_array(dev->query_dv_timings_size,
(sizeof(void *) + 32),
GFP_KERNEL);
if (dev->query_dv_timings_qmenu == NULL)
goto free_dev;
+
+ /* Sets strings_base to be after the space to store the pointers */
+ strings_base = ((char *)&dev->query_dv_timings_qmenu)
+ + dev->query_dv_timings_size * sizeof(void *);
+
for (i = 0; i < dev->query_dv_timings_size; i++) {
const struct v4l2_bt_timings *bt = &v4l2_dv_timings_presets[i].bt;
- char *p = (char *)&dev->query_dv_timings_qmenu[dev->query_dv_timings_size];
+ char *p = strings_base + i * 32;
u32 htot, vtot;
- p += i * 32;
dev->query_dv_timings_qmenu[i] = p;
htot = V4L2_DV_BT_FRAME_WIDTH(bt);