//static const char gText[] = "﹁テスト︒﹂";
//static const char gText[] = {0xEF,0xB9,0x81, 0xE3,0x83,0x86, 0xE3,0x82,0xB9, 0xE3,0x83,0x88, 0xEF,0xB8,0x92, 0xEF,0xB9,0x82, 0x0};
-static const size_t gLen = sizeof(gText) - 1;
+static const size_t gLen = sizeof(gText) - sizeof(gText[0]);
class VertTextGM : public GM {
public:
p.setColor(0xFF0000FF);
SkScalar adv[gLen];
- paint.getTextWidths(gText, gLen, adv, NULL);
- for (size_t i = 0; i < gLen; ++i) {
+ int numChars = paint.getTextWidths(gText, gLen, adv, NULL);
+ for (int i = 0; i < numChars; ++i) {
canvas->drawCircle(x, y, SK_Scalar1 * 3 / 2, p);
if (paint.isVerticalText()) {
y += adv[i];
return fGlyphCount;
}
-uint16_t SkScalerContext_GDI::generateCharToGlyph(SkUnichar uni) {
+uint16_t SkScalerContext_GDI::generateCharToGlyph(SkUnichar utf32) {
uint16_t index = 0;
- WCHAR c[2];
+ WCHAR utf16[2];
// TODO(ctguil): Support characters that generate more than one glyph.
- if (SkUTF16_FromUnichar(uni, (uint16_t*)c) == 1) {
+ if (SkUTF16_FromUnichar(utf32, (uint16_t*)utf16) == 1) {
// Type1 fonts fail with uniscribe API. Use GetGlyphIndices for plane 0.
- SkAssertResult(GetGlyphIndicesW(fDDC, c, 1, &index, 0));
+
+ /** Real documentation for GetGlyphIndiciesW:
+ *
+ * When GGI_MARK_NONEXISTING_GLYPHS is not specified and a character does not map to a
+ * glyph, then the 'default character's glyph is returned instead. The 'default character'
+ * is available in fTM.tmDefaultChar. FON fonts have adefault character, and there exists a
+ * usDefaultChar in the 'OS/2' table, version 2 and later. If there is no
+ * 'default character' specified by the font, then often the first character found is used.
+ *
+ * When GGI_MARK_NONEXISTING_GLYPHS is specified and a character does not map to a glyph,
+ * then the glyph 0xFFFF is used. In Windows XP and earlier, Bitmap/Vector FON usually use
+ * glyph 0x1F instead ('Terminal' appears to be special, returning 0xFFFF).
+ * Type1 PFM/PFB, TT, OT TT, OT CFF all appear to use 0xFFFF, even on XP.
+ */
+ DWORD result = GetGlyphIndicesW(fDDC, utf16, 1, &index, GGI_MARK_NONEXISTING_GLYPHS);
+ if (result == GDI_ERROR
+ || 0xFFFF == index
+ || (0x1F == index && fType == SkScalerContext_GDI::kBitmap_Type /*&& winVer < Vista */))
+ {
+ index = 0;
+ }
} else {
// Use uniscribe to detemine glyph index for non-BMP characters.
// Need to add extra item to SCRIPT_ITEM to work around a bug in older
SCRIPT_ITEM si[2 + 1];
int items;
SkAssertResult(
- SUCCEEDED(ScriptItemize(c, 2, 2, NULL, NULL, si, &items)));
+ SUCCEEDED(ScriptItemize(utf16, 2, 2, NULL, NULL, si, &items)));
WORD log[2];
SCRIPT_VISATTR vsa;
int glyphs;
SkAssertResult(SUCCEEDED(ScriptShape(
- fDDC, &fSC, c, 2, 1, &si[0].a, &index, log, &vsa, &glyphs)));
+ fDDC, &fSC, utf16, 2, 1, &si[0].a, &index, log, &vsa, &glyphs)));
}
return index;
}