Further reduction of GPU workload in shapes benchmarks. Hopefully this squelches...
authorbrianosman <brianosman@google.com>
Wed, 17 Feb 2016 21:43:40 +0000 (13:43 -0800)
committerCommit bot <commit-bot@chromium.org>
Wed, 17 Feb 2016 21:43:40 +0000 (13:43 -0800)
BUG=skia:4937
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1703233002

Review URL: https://codereview.chromium.org/1703233002

bench/ShapesBench.cpp

index 07f7d56..2266cc3 100644 (file)
@@ -263,15 +263,15 @@ DEF_BENCH(return new ShapesBench(ShapesBench::kMixed_ShapesType, ShapesBench::kN
 
 // Large primitives (GPU bound, in theory):
 DEF_BENCH(return new ShapesBench(ShapesBench::kRect_ShapesType, ShapesBench::kNone_ShapesType,
-                                 1000, SkISize::Make(500, 500), false);)
+                                 100, SkISize::Make(500, 500), false);)
 DEF_BENCH(return new ShapesBench(ShapesBench::kOval_ShapesType, ShapesBench::kNone_ShapesType,
-                                 1000, SkISize::Make(500, 500), false);)
+                                 100, SkISize::Make(500, 500), false);)
 DEF_BENCH(return new ShapesBench(ShapesBench::kOval_ShapesType, ShapesBench::kNone_ShapesType,
-                                 1000, SkISize::Make(500, 501), false);)
+                                 100, SkISize::Make(500, 501), false);)
 DEF_BENCH(return new ShapesBench(ShapesBench::kRRect_ShapesType, ShapesBench::kNone_ShapesType,
-                                 1000, SkISize::Make(500, 500), false);)
+                                 100, SkISize::Make(500, 500), false);)
 DEF_BENCH(return new ShapesBench(ShapesBench::kMixed_ShapesType, ShapesBench::kNone_ShapesType,
-                                 1000, SkISize::Make(500, 501), false);)
+                                 100, SkISize::Make(500, 501), false);)
 
 // Donuts (small and large). These fall-back to path rendering due to non-orthogonal rotation
 // making them quite slow. Thus, reduce the counts substantially: