staging: comedi: me_daq: cleanup the boardinfo
authorH Hartley Sweeten <hartleys@visionengravers.com>
Thu, 25 Oct 2012 22:08:25 +0000 (15:08 -0700)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Fri, 26 Oct 2012 16:20:01 +0000 (09:20 -0700)
Rename the boardinfo variables so they are a bit more concise.

Remove the unnecessary comments in the boardinfo.

Add some whitespace to make the code more readable.

Signed-off-by: H Hartley Sweeten <hsweeten@visionengravers.com>
Cc: Ian Abbott <abbotti@mev.co.uk>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
drivers/staging/comedi/drivers/me_daq.c

index 6a8b2c9..7e8f4d6 100644 (file)
@@ -172,39 +172,34 @@ static const struct comedi_lrange me2600_ao_range = {
         }
 };
 
-/* Board specification structure */
 struct me_board {
-       const char *name;       /* driver name */
+       const char *name;
        int device_id;
-       int ao_channel_nbr;     /* DA config */
-       int ao_resolution;
-       const struct comedi_lrange *ao_range_list;
-       int ai_channel_nbr;     /* AD config */
-       int ai_resolution;
-       const struct comedi_lrange *ai_range_list;
+       int ao_chans;
+       int ao_bits;
+       const struct comedi_lrange *ao_range;
+       int ai_chans;
+       int ai_bits;
+       const struct comedi_lrange *ai_range;
 };
 
 static const struct me_board me_boards[] = {
        {
-        .name = "me-2600i",
-        .device_id = ME2600_DEVICE_ID,
-        /* Analog Output */
-        .ao_channel_nbr = 4,
-        .ao_resolution = 12,
-        .ao_range_list = &me2600_ao_range,
-        .ai_channel_nbr = 16,
-        /* Analog Input */
-        .ai_resolution = 12,
-        .ai_range_list = &me2600_ai_range,
-        },
-       {
-        .name = "me-2000i",
-        .device_id = ME2000_DEVICE_ID,
-        .ai_channel_nbr = 16,
-        /* Analog Input */
-        .ai_resolution = 12,
-        .ai_range_list = &me2000_ai_range,
-        }
+               .name           = "me-2600i",
+               .device_id      = ME2600_DEVICE_ID,
+               .ao_chans       = 4,
+               .ao_bits        = 12,
+               .ao_range       = &me2600_ao_range,
+               .ai_chans       = 16,
+               .ai_bits        = 12,
+               .ai_range       = &me2600_ai_range,
+       }, {
+               .name           = "me-2000i",
+               .device_id      = ME2000_DEVICE_ID,
+               .ai_chans       = 16,
+               .ai_bits        = 12,
+               .ai_range       = &me2000_ai_range,
+       }
 };
 
 /* Private data structure */
@@ -712,23 +707,23 @@ static int me_attach_pci(struct comedi_device *dev, struct pci_dev *pcidev)
        s = &dev->subdevices[0];
        s->type = COMEDI_SUBD_AI;
        s->subdev_flags = SDF_READABLE | SDF_COMMON | SDF_CMD_READ;
-       s->n_chan = board->ai_channel_nbr;
-       s->maxdata = (1 << board->ai_resolution) - 1;
-       s->len_chanlist = board->ai_channel_nbr;
-       s->range_table = board->ai_range_list;
+       s->n_chan = board->ai_chans;
+       s->maxdata = (1 << board->ai_bits) - 1;
+       s->len_chanlist = board->ai_chans;
+       s->range_table = board->ai_range;
        s->cancel = me_ai_cancel;
        s->insn_read = me_ai_insn_read;
        s->do_cmdtest = me_ai_do_cmd_test;
        s->do_cmd = me_ai_do_cmd;
 
        s = &dev->subdevices[1];
-       if (board->ao_channel_nbr) {
+       if (board->ao_chans) {
                s->type = COMEDI_SUBD_AO;
                s->subdev_flags = SDF_WRITEABLE | SDF_COMMON;
-               s->n_chan = board->ao_channel_nbr;
-               s->maxdata = (1 << board->ao_resolution) - 1;
-               s->len_chanlist = board->ao_channel_nbr;
-               s->range_table = board->ao_range_list;
+               s->n_chan = board->ao_chans;
+               s->maxdata = (1 << board->ao_bits) - 1;
+               s->len_chanlist = board->ao_chans;
+               s->range_table = board->ao_range;
                s->insn_read = me_ao_insn_read;
                s->insn_write = me_ao_insn_write;
        } else {