udpv6_recvmsg() function is not using the correct variable to determine
whether or not the socket is in non-blocking operation, this will lead
to unexpected behavior when a UDP checksum error occurs.
Consider a non-blocking udp receive scenario: when udpv6_recvmsg() is
called by sock_common_recvmsg(), MSG_DONTWAIT bit of flags variable in
udpv6_recvmsg() is cleared by "flags & ~MSG_DONTWAIT" in this call:
err = sk->sk_prot->recvmsg(iocb, sk, msg, size, flags & MSG_DONTWAIT,
flags & ~MSG_DONTWAIT, &addr_len);
i.e. with udpv6_recvmsg() getting these values:
int noblock = flags & MSG_DONTWAIT
int flags = flags & ~MSG_DONTWAIT
So, when udp checksum error occurs, the execution will go to
csum_copy_err, and then the problem happens:
csum_copy_err:
...............
if (flags & MSG_DONTWAIT)
return -EAGAIN;
goto try_again;
...............
But it will always go to try_again as MSG_DONTWAIT has been cleared
from flags at call time -- only noblock contains the original value
of MSG_DONTWAIT, so the test should be:
if (noblock)
return -EAGAIN;
This is also consistent with what the ipv4/udp code does.
Signed-off-by: Xufeng Zhang <xufeng.zhang@windriver.com>
Signed-off-by: Paul Gortmaker <paul.gortmaker@windriver.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
}
unlock_sock_fast(sk, slow);
- if (flags & MSG_DONTWAIT)
+ if (noblock)
return -EAGAIN;
goto try_again;
}