player_msg_send(api, pc, ret_buf, ret);
+ if(mm_player_mused_unset_evas_object_cb(INT_HANDLE(pc)) != MM_ERROR_NONE)
+ LOGW("fail to unset evas object callback");
+
if (CALLBACK_INFO(pc)) {
if (mm_player_mused_destroy(INT_HANDLE(pc)) != MM_ERROR_NONE)
ret = PLAYER_ERROR_INVALID_OPERATION;
wl_win.type = type;
evas_object_geometry_get(obj, &wl_win.wl_window_x, &wl_win.wl_window_y, &wl_win.wl_window_width, &wl_win.wl_window_height);
+ if(mm_player_mused_set_evas_object_cb(INT_HANDLE(pc), obj) != MM_ERROR_NONE)
+ LOGW("fail to set evas object callback");
wl_window = elm_win_wl_window_get(obj);
set_handle = (void *)ecore_wl_window_surface_get(wl_window);