* indirectly (via power resources).
*/
if (device->power.flags.power_resources) {
- result = acpi_power_get_inferred_state(device);
+ result = acpi_power_get_inferred_state(device,
+ &device->power.state);
if (result)
return result;
} else if (device->power.flags.explicit_get) {
int acpi_power_init(void);
int acpi_device_sleep_wake(struct acpi_device *dev,
int enable, int sleep_state, int dev_state);
-int acpi_power_get_inferred_state(struct acpi_device *device);
+int acpi_power_get_inferred_state(struct acpi_device *device, int *state);
int acpi_power_transition(struct acpi_device *device, int state);
extern int acpi_power_nocheck;
Device Power Management
-------------------------------------------------------------------------- */
-int acpi_power_get_inferred_state(struct acpi_device *device)
+int acpi_power_get_inferred_state(struct acpi_device *device, int *state)
{
int result = 0;
struct acpi_handle_list *list = NULL;
int list_state = 0;
int i = 0;
-
- if (!device)
+ if (!device || !state)
return -EINVAL;
- device->power.state = ACPI_STATE_UNKNOWN;
-
/*
* We know a device's inferred power state when all the resources
* required for a given D-state are 'on'.
return result;
if (list_state == ACPI_POWER_RESOURCE_STATE_ON) {
- device->power.state = i;
+ *state = i;
return 0;
}
}
- device->power.state = ACPI_STATE_D3;
-
+ *state = ACPI_STATE_D3;
return 0;
}