if (!transit->objs) elm_transit_del(transit);
}
-//TODO: Remove!
-//Since evas map have a afterimage bug for this time.
-//This function is added temporary.
+//TODO: Remove!
+//Since evas map have a afterimage bug for this time.
+//This function is added temporary.
static void
_obj_damage_area_set(Evas_Object *obj)
{
if (state->map)
evas_object_map_set(obj, state->map);
- //TODO: Remove!
- //Since evas map have a afterimage bug for this time.
- //This line is added temporary.
+ //TODO: Remove!
+ //Since evas map have a afterimage bug for this time.
+ //This line is added temporary.
_obj_damage_area_set(obj);
}