public:
Camera(float f_x, float f_y, float c_x, float c_y, const Size &window_size);
Camera(const Vec2f &fov, const Size &window_size);
- Camera(const cv::Mat &K, const Size &window_size);
+ Camera(const cv::Matx33f &K, const Size &window_size);
inline const Vec2d & getClip() const { return clip_; }
inline void setClip(const Vec2d &clip) { clip_ = clip; }
void computeProjectionMatrix(Matx44f &proj) const;
+ static Camera KinectCamera(const Size &window_size);
+
private:
+ void init(float f_x, float f_y, float c_x, float c_y, const Size &window_size);
+
Vec2d clip_;
Vec2f fov_;
Size window_size_;
cv::viz::Camera::Camera(float f_x, float f_y, float c_x, float c_y, const Size &window_size)
{
- CV_Assert(window_size.width > 0 && window_size.height > 0);
- setClip(Vec2d(0.01, 1000.01));// Default clipping
-
- fov_[0] = (atan2(c_x,f_x) + atan2(window_size.width-c_x,f_x)) * 180 / CV_PI;
- fov_[1] = (atan2(c_y,f_y) + atan2(window_size.height-c_y,f_y)) * 180 / CV_PI;
-
- principal_point_[0] = c_x;
- principal_point_[1] = c_y;
-
- focal_[0] = f_x;
- focal_[1] = f_y;
+ init(f_x, f_y, c_x, c_y, window_size);
}
cv::viz::Camera::Camera(const Vec2f &fov, const Size &window_size)
setWindowSize(window_size);
}
-cv::viz::Camera::Camera(const cv::Mat & K, const Size &window_size)
+cv::viz::Camera::Camera(const cv::Matx33f & K, const Size &window_size)
+{
+ float f_x = K(0,0);
+ float f_y = K(1,1);
+ float c_x = K(0,2);
+ float c_y = K(1,2);
+ init(f_x, f_y, c_x, c_y, window_size);
+}
+
+void cv::viz::Camera::init(float f_x, float f_y, float c_x, float c_y, const Size &window_size)
{
- CV_Assert(K.rows == 3 && K.cols == 3);
CV_Assert(window_size.width > 0 && window_size.height > 0);
+ setClip(Vec2d(0.01, 1000.01));// Default clipping
+
+ fov_[0] = (atan2(c_x,f_x) + atan2(window_size.width-c_x,f_x)) * 180 / CV_PI;
+ fov_[1] = (atan2(c_y,f_y) + atan2(window_size.height-c_y,f_y)) * 180 / CV_PI;
+
+ principal_point_[0] = c_x;
+ principal_point_[1] = c_y;
- float f_x = K.at<float>(0,0);
- float f_y = K.at<float>(1,1);
- float c_x = K.at<float>(0,2);
- float c_y = K.at<float>(1,2);
- Camera(f_x, f_y, c_x, c_y, window_size);
+ focal_[0] = f_x;
+ focal_[1] = f_y;
+
+ setWindowSize(window_size);
}
void cv::viz::Camera::setWindowSize(const Size &window_size)
proj(2,2) = (-clip_[1] - clip_[0]) * temp4;
proj(3,2) = -1.0;
proj(2,3) = (-temp1 * clip_[1]) * temp4;
+}
+
+cv::viz::Camera cv::viz::Camera::KinectCamera(const Size &window_size)
+{
+ // Without distortion
+ Matx33f K = Matx33f::zeros();
+ K(0,0) = 5.2921508098293293e+02;
+ K(0,2) = 3.2894272028759258e+02;
+ K(1,1) = 5.2556393630057437e+02;
+ K(1,2) = 2.6748068171871557e+02;
+ K(2,2) = 1.0f;
+ return Camera(K, window_size);
}
\ No newline at end of file