return false;
}
+static bool generate_wackywavs()
+{
+ FILE *f;
+ byte wav[] = {
+ 'R', 'I', 'F', 'F', 76, 0, 0, 0,
+ 'W', 'A', 'V', 'E', 'f', 'a', 'c', 't',
+ 4, 0, 0, 0 , 'b', 'l', 'a', 'h',
+ 'p', 'a', 'd', ' ', 4, 0, 0, 0,
+ 'B', 'L', 'A', 'H', 'f', 'm', 't', ' ',
+ 16, 0, 0, 0, 1, 0, 1, 0,
+ 0x44,0xAC, 0, 0, 0, 0, 0, 0,
+ 2, 0, 16, 0, 'd', 'a', 't', 'a',
+ 16, 0, 0, 0, 0, 0, 1, 0,
+ 4, 0, 9, 0, 16, 0, 25, 0,
+ 36, 0, 49, 0, 'p', 'a', 'd', ' ',
+ 4, 0, 0, 0, 'b', 'l', 'a', 'h'
+ };
+
+ if(0 == (f = fopen("wacky1.wav", mode)))
+ return false;
+ if(fwrite(wav, 1, 84, f) < 84)
+ goto foo;
+ fclose(f);
+
+ wav[4] += 12;
+ if(0 == (f = fopen("wacky2.wav", mode)))
+ return false;
+ if(fwrite(wav, 1, 96, f) < 96)
+ goto foo;
+ fclose(f);
+
+ return true;
+foo:
+ fclose(f);
+ return false;
+}
+
int main(int argc, char *argv[])
{
uint32 test = 1;
if(!generate_sine24_2("sine24-19.raw", 44100.0, 50000, 8820.0, 0.70, 4410.0, 0.29, 0.1)) return 1;
if(!generate_noise("noise.raw", 65536 * 8 * 3)) return 1;
+ if(!generate_wackywavs()) return 1;
return 0;
}