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elementary: clear callbacks before destroying object to avoid crash.
author
Cedric BAIL
<cedric@osg.samsung.com>
Wed, 6 Jul 2016 17:39:23 +0000
(10:39 -0700)
committer
Cedric BAIL
<cedric@osg.samsung.com>
Wed, 6 Jul 2016 17:39:23 +0000
(10:39 -0700)
@fix
T3188
src/lib/elementary/elm_gengrid.c
patch
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diff --git
a/src/lib/elementary/elm_gengrid.c
b/src/lib/elementary/elm_gengrid.c
index
187a60c
..
1fe513c
100644
(file)
--- a/
src/lib/elementary/elm_gengrid.c
+++ b/
src/lib/elementary/elm_gengrid.c
@@
-4116,6
+4116,7
@@
_internal_elm_gengrid_clear(Evas_Object *obj,
if (next) itn = ELM_GEN_ITEM_FROM_INLIST(next);
if (itn) itn->walking++; /* prevent early death of subitem */
+ _item_mouse_callbacks_del(it, VIEW(it));
it->del_cb(it);
eo_del(EO_OBJ(it));
if (itn) itn->walking--;