static void r200FrontFace( struct gl_context *ctx, GLenum mode )
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
+ int cull_face = (mode == GL_CW) ? R200_FFACE_CULL_CW : R200_FFACE_CULL_CCW;
R200_STATECHANGE( rmesa, set );
rmesa->hw.set.cmd[SET_SE_CNTL] &= ~R200_FFACE_CULL_DIR_MASK;
/* Winding is inverted when rendering to FBO */
if (ctx->DrawBuffer && _mesa_is_user_fbo(ctx->DrawBuffer))
- mode = (mode == GL_CW) ? GL_CCW : GL_CW;
+ cull_face = (mode == GL_CCW) ? R200_FFACE_CULL_CW : R200_FFACE_CULL_CCW;
+ rmesa->hw.set.cmd[SET_SE_CNTL] |= cull_face;
- switch ( mode ) {
- case GL_CW:
- rmesa->hw.set.cmd[SET_SE_CNTL] |= R200_FFACE_CULL_CW;
- break;
- case GL_CCW:
- rmesa->hw.set.cmd[SET_SE_CNTL] |= R200_FFACE_CULL_CCW;
+ if ( mode == GL_CCW )
rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= R200_CULL_FRONT_IS_CCW;
- break;
- }
}
/* =============================================================
static void radeonFrontFace( struct gl_context *ctx, GLenum mode )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ int cull_face = (mode == GL_CW) ? RADEON_FFACE_CULL_CW : RADEON_FFACE_CULL_CCW;
RADEON_STATECHANGE( rmesa, set );
rmesa->hw.set.cmd[SET_SE_CNTL] &= ~RADEON_FFACE_CULL_DIR_MASK;
/* Winding is inverted when rendering to FBO */
if (ctx->DrawBuffer && _mesa_is_user_fbo(ctx->DrawBuffer))
- mode = (mode == GL_CW) ? GL_CCW : GL_CW;
+ cull_face = (mode == GL_CCW) ? RADEON_FFACE_CULL_CW : RADEON_FFACE_CULL_CCW;
+ rmesa->hw.set.cmd[SET_SE_CNTL] |= cull_face;
- switch ( mode ) {
- case GL_CW:
- rmesa->hw.set.cmd[SET_SE_CNTL] |= RADEON_FFACE_CULL_CW;
- break;
- case GL_CCW:
- rmesa->hw.set.cmd[SET_SE_CNTL] |= RADEON_FFACE_CULL_CCW;
+ if ( mode == GL_CCW )
rmesa->hw.tcl.cmd[TCL_UCP_VERT_BLEND_CTL] |= RADEON_CULL_FRONT_IS_CCW;
- break;
- }
}