}
/// <summary>
- /// Retrieves the position of the view.<br />
- /// The coordinates are relative to the view's parent.<br />
+ /// Retrieves the position of the view.
+ /// The coordinates are relative to the view's parent.
/// </summary>
+ /// <remarks>
+ /// The <see cref="Size"/>, <see cref="Position"/>, <see cref="Color"/>, and <see cref="Scale"/> properties are set in the main thread.
+ /// Therefore, it is not updated in real time when the value is changed in the render thread (for example, the value is changed during animation).
+ /// However, <see cref="CurrentSize"/>, <see cref="CurrentPosition"/>, <see cref="CurrentColor"/>, and <see cref="CurrentScale"/> properties are updated in real time,
+ /// and users can get the current actual values through them.
+ /// </remarks>
/// <since_tizen> 3 </since_tizen>
public Position CurrentPosition
{
}
/// <summary>
- /// Retrieves the size of the view.<br />
- /// The coordinates are relative to the view's parent.<br />
+ /// Retrieves the size of the view.
+ /// The coordinates are relative to the view's parent.
/// </summary>
+ /// <remarks>
+ /// The <see cref="Size"/>, <see cref="Position"/>, <see cref="Color"/>, and <see cref="Scale"/> properties are set in the main thread.
+ /// Therefore, it is not updated in real time when the value is changed in the render thread (for example, the value is changed during animation).
+ /// However, <see cref="CurrentSize"/>, <see cref="CurrentPosition"/>, <see cref="CurrentColor"/>, and <see cref="CurrentScale"/> properties are updated in real time,
+ /// and users can get the current actual values through them.
+ /// </remarks>
/// <since_tizen> 3 </since_tizen>
public Size2D CurrentSize
{
/// <summary>
/// Retrieve the View's current Color.
/// </summary>
+ /// <remarks>
+ /// The <see cref="Size"/>, <see cref="Position"/>, <see cref="Color"/>, and <see cref="Scale"/> properties are set in the main thread.
+ /// Therefore, it is not updated in real time when the value is changed in the render thread (for example, the value is changed during animation).
+ /// However, <see cref="CurrentSize"/>, <see cref="CurrentPosition"/>, <see cref="CurrentColor"/>, and <see cref="CurrentScale"/> properties are updated in real time,
+ /// and users can get the current actual values through them.
+ /// </remarks>
[EditorBrowsable(EditorBrowsableState.Never)]
public Color CurrentColor => GetCurrentColor();
/// <summary>
/// Retrieve the current scale factor applied to the View.
/// </summary>
+ /// <remarks>
+ /// The <see cref="Size"/>, <see cref="Position"/>, <see cref="Color"/>, and <see cref="Scale"/> properties are set in the main thread.
+ /// Therefore, it is not updated in real time when the value is changed in the render thread (for example, the value is changed during animation).
+ /// However, <see cref="CurrentSize"/>, <see cref="CurrentPosition"/>, <see cref="CurrentColor"/>, and <see cref="CurrentScale"/> properties are updated in real time,
+ /// and users can get the current actual values through them.
+ /// </remarks>
[EditorBrowsable(EditorBrowsableState.Never)]
public Vector3 CurrentScale => GetCurrentScale();