/* Compare layer combine operation for each active unit */
if (fragment_tests)
for (i = 0; i < COGL_GLES2_MAX_TEXTURE_UNITS; i++)
- if (COGL_GLES2_TEXTURE_UNIT_IS_ENABLED (a->texture_units, i))
- {
- const CoglGles2WrapperTexEnv *tex_env_a = a->tex_env + i;
- const CoglGles2WrapperTexEnv *tex_env_b = b->tex_env + i;
- int arg, n_args;
- GLenum func;
-
- if (tex_env_a->point_sprite_coords !=
- tex_env_b->point_sprite_coords)
- return FALSE;
-
- func = tex_env_a->texture_combine_rgb_func;
-
- if (func != tex_env_b->texture_combine_rgb_func)
- return FALSE;
-
- n_args = cogl_gles2_get_n_args_for_combine_func (func);
+ {
+ if (!!COGL_GLES2_TEXTURE_UNIT_IS_ENABLED (a->texture_units, i) !=
+ !!COGL_GLES2_TEXTURE_UNIT_IS_ENABLED (b->texture_units, i))
+ return FALSE;
- for (arg = 0; arg < n_args; arg++)
- {
- if (tex_env_a->texture_combine_rgb_src[arg] !=
- tex_env_b->texture_combine_rgb_src[arg])
- return FALSE;
- if (tex_env_a->texture_combine_rgb_op[arg] !=
- tex_env_b->texture_combine_rgb_op[arg])
- return FALSE;
- }
- }
+ if (COGL_GLES2_TEXTURE_UNIT_IS_ENABLED (a->texture_units, i))
+ {
+ const CoglGles2WrapperTexEnv *tex_env_a = a->tex_env + i;
+ const CoglGles2WrapperTexEnv *tex_env_b = b->tex_env + i;
+ int arg, n_args;
+ GLenum func;
+
+ if (tex_env_a->point_sprite_coords !=
+ tex_env_b->point_sprite_coords)
+ return FALSE;
+
+ func = tex_env_a->texture_combine_rgb_func;
+
+ if (func != tex_env_b->texture_combine_rgb_func)
+ return FALSE;
+
+ n_args = cogl_gles2_get_n_args_for_combine_func (func);
+
+ for (arg = 0; arg < n_args; arg++)
+ {
+ if (tex_env_a->texture_combine_rgb_src[arg] !=
+ tex_env_b->texture_combine_rgb_src[arg])
+ return FALSE;
+ if (tex_env_a->texture_combine_rgb_op[arg] !=
+ tex_env_b->texture_combine_rgb_op[arg])
+ return FALSE;
+ }
+ }
+ }
return TRUE;
}