+2006-05-17 Sebastien Moutte <sebastien@moutte.net>
+
+ * gst/gstregistryxml.c: (gst_registry_xml_write_cache):
+ Use g_remove and g_rename instead of remove and rename that don't
+ handle utf8 characters. rename was failing for users who had specific
+ characters in their name then the registry was built at each gstreamer init.
+ * win32/vs6/gst_inspect.dsp:
+ * win32/vs6/gst_launch.dsp:
+ * win32/vs6/libgstbase.dsp:
+ * win32/vs6/libgstcoreelements.dsp:
+ * win32/vs6/libgstreamer.dsp:
+ Use a debug version of libxml2 (libxml2D.lib,libxml2D.dll) for DEBUG build
+ of libgstreamer and clean unused libraries in projects link settings.
+
2006-05-17 Edward Hervey <edward@fluendo.com>
* plugins/elements/gstqueue.c: (gst_queue_push_one):
-Subproject commit 3062df90281144cbdb55bd58ee9f0714ab346c23
+Subproject commit 7a056f8737474de939f05f189e6ef0986a4b34c8
if (g_file_test (tmp_location, G_FILE_TEST_EXISTS)) {
#ifdef WIN32
- remove (location);
+ g_remove (location);
#endif
- rename (tmp_location, location);
+ g_rename (tmp_location, location);
}
g_free (tmp_location);
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib libxml2.lib wsock32.lib intl.lib /nologo /subsystem:console /machine:I386 /out:"Release/gst-inspect-0.10.exe"
+# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib /nologo /subsystem:console /machine:I386 /out:"Release/gst-inspect-0.10.exe"
# Begin Special Build Tool
TargetPath=.\Release\gst-inspect-0.10.exe
SOURCE="$(InputPath)"
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib libxml2.lib wsock32.lib intl.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/gst-inspect-0.10.exe" /pdbtype:sept
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/gst-inspect-0.10.exe" /pdbtype:sept
# Begin Special Build Tool
TargetPath=.\Debug\gst-inspect-0.10.exe
SOURCE="$(InputPath)"
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
-# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib libxml2.lib wsock32.lib intl.lib /nologo /subsystem:console /machine:I386 /out:"Release/gst-launch-0.10.exe"
+# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib /nologo /subsystem:console /machine:I386 /out:"Release/gst-launch-0.10.exe"
# Begin Special Build Tool
TargetPath=.\Release\gst-launch-0.10.exe
SOURCE="$(InputPath)"
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib libxml2.lib wsock32.lib intl.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/gst-launch-0.10.exe" /pdbtype:sept
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib /nologo /subsystem:console /debug /machine:I386 /out:"Debug/gst-launch-0.10.exe" /pdbtype:sept
# Begin Special Build Tool
TargetPath=.\Debug\gst-launch-0.10.exe
SOURCE="$(InputPath)"
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib libxml2.lib wsock32.lib intl.lib /nologo /dll /machine:I386 /out:"Release/libgstbase-0.10.dll"
+# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib /nologo /dll /machine:I386 /out:"Release/libgstbase-0.10.dll"
# Begin Special Build Tool
TargetPath=.\Release\libgstbase-0.10.dll
SOURCE="$(InputPath)"
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib libxml2.lib wsock32.lib intl.lib /nologo /dll /debug /machine:I386 /out:"Debug/libgstbase-0.10.dll" /pdbtype:sept
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib /nologo /dll /debug /machine:I386 /out:"Debug/libgstbase-0.10.dll" /pdbtype:sept
# Begin Special Build Tool
TargetPath=.\Debug\libgstbase-0.10.dll
SOURCE="$(InputPath)"
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib libxml2.lib wsock32.lib intl.lib /nologo /dll /machine:I386
+# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib /nologo /dll /machine:I386
# Begin Special Build Tool
TargetPath=.\Release\libgstcoreelements.dll
SOURCE="$(InputPath)"
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib libxml2.lib wsock32.lib intl.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# Begin Special Build Tool
TargetPath=.\Debug\libgstcoreelements.dll
SOURCE="$(InputPath)"
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
-# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib libxml2.lib wsock32.lib intl.lib /nologo /dll /machine:I386 /out:"Release/libgstreamer-0.10.dll"
+# ADD LINK32 glib-2.0.lib gobject-2.0.lib gthread-2.0.lib gmodule-2.0.lib libxml2.lib /nologo /dll /machine:I386 /out:"Release/libgstreamer-0.10.dll"
# Begin Special Build Tool
TargetPath=.\Release\libgstreamer-0.10.dll
SOURCE="$(InputPath)"
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
-# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib libxml2.lib wsock32.lib intl.lib /nologo /dll /debug /machine:I386 /out:"Debug/libgstreamer-0.10.dll" /pdbtype:sept
+# ADD LINK32 glib-2.0D.lib gobject-2.0D.lib gthread-2.0D.lib gmodule-2.0D.lib libxml2D.lib /nologo /dll /debug /machine:I386 /out:"Debug/libgstreamer-0.10.dll" /pdbtype:sept
# Begin Special Build Tool
TargetPath=.\Debug\libgstreamer-0.10.dll
SOURCE="$(InputPath)"