unsigned may_contain_throw : 1;
};
+typedef struct eh_region *eh_region;
+
struct call_site_record GTY(())
{
rtx landing_pad;
int action;
};
+DEF_VEC_P(eh_region);
+DEF_VEC_ALLOC_P(eh_region, gc);
+
/* Used to save exception status for each function. */
struct eh_status GTY(())
{
struct eh_region *region_tree;
/* The same information as an indexable array. */
- struct eh_region ** GTY ((length ("%h.last_region_number"))) region_array;
+ VEC(eh_region,gc) *region_array;
/* The most recently open region. */
struct eh_region *cur_region;
expand_resx_expr (tree exp)
{
int region_nr = TREE_INT_CST_LOW (TREE_OPERAND (exp, 0));
- struct eh_region *reg = cfun->eh->region_array[region_nr];
+ struct eh_region *reg = VEC_index (eh_region,
+ cfun->eh->region_array, region_nr);
gcc_assert (!reg->resume);
reg->resume = emit_jump_insn (gen_rtx_RESX (VOIDmode, region_nr));
void
collect_eh_region_array (void)
{
- struct eh_region **array, *i;
+ struct eh_region *i;
i = cfun->eh->region_tree;
if (! i)
return;
- array = ggc_alloc_cleared ((cfun->eh->last_region_number + 1)
- * sizeof (*array));
- cfun->eh->region_array = array;
+ VEC_safe_grow (eh_region, gc, cfun->eh->region_array,
+ cfun->eh->last_region_number + 1);
+ VEC_replace (eh_region, cfun->eh->region_array, 0, 0);
while (1)
{
- array[i->region_number] = i;
+ VEC_replace (eh_region, cfun->eh->region_array, i->region_number, i);
/* If there are sub-regions, process them. */
if (i->inner)
for (i = cfun->eh->last_region_number; i > 0; --i)
{
- r = cfun->eh->region_array[i];
+ r = VEC_index (eh_region, cfun->eh->region_array, i);
if (!r || r->region_number != i)
continue;
for (i = cfun->eh->last_region_number; i > 0; --i)
{
- r = cfun->eh->region_array[i];
+ r = VEC_index (eh_region, cfun->eh->region_array, i);
if (r && r->region_number == i && !reachable[i])
{
bool kill_it = true;
we allocated earlier. */
for (i = 1; i <= n; ++i)
{
- struct eh_region *region = cfun->eh->region_array[i];
+ struct eh_region *region;
+
+ region = VEC_index (eh_region, cfun->eh->region_array, i);
if (region && region->tree_label)
region->label = DECL_RTL_IF_SET (region->tree_label);
}
for (i = cfun->eh->last_region_number; i > 0; --i)
{
- struct eh_region *region = cfun->eh->region_array[i];
+ struct eh_region *region;
rtx lab;
+ region = VEC_index (eh_region, cfun->eh->region_array, i);
if (! region || region->region_number != i)
continue;
if (cfun->eh->built_landing_pads)
for (i = cfun->eh->last_region_number; i > 0; --i)
{
- struct eh_region *region = cfun->eh->region_array[i];
+ struct eh_region *region;
+ region = VEC_index (eh_region, cfun->eh->region_array, i);
if (region
&& region->region_number == i
&& region->type != ERT_THROW)
*n = *o;
n->region_number = o->region_number + cfun->eh->last_region_number;
+ VEC_replace (eh_region, cfun->eh->region_array, n->region_number, n);
gcc_assert (!o->aka);
return n;
return 0;
n_array = xcalloc (ifun_last_region_number + 1, sizeof (*n_array));
-
+ VEC_safe_grow (eh_region, gc, cfun->eh->region_array,
+ cfun->eh->last_region_number + 1 + ifun_last_region_number);
+
+ /* We might've created new cfun->eh->region_array so zero out nonexisting region 0. */
+ VEC_replace (eh_region, cfun->eh->region_array, 0, 0);
+
+ for (i = cfun->eh->last_region_number + 1;
+ i < cfun->eh->last_region_number + 1 + ifun_last_region_number; i++)
+ VEC_replace (eh_region, cfun->eh->region_array, i, 0);
+
/* Search for the containing ERT_TRY region to fix up
the prev_try short-cuts for ERT_CLEANUP regions. */
prev_try = NULL;
if (outer_region > 0)
- for (prev_try = cfun->eh->region_array[outer_region];
+ for (prev_try = VEC_index (eh_region, cfun->eh->region_array, outer_region);
prev_try && prev_try->type != ERT_TRY;
prev_try = prev_try->outer)
;
for (i = 1; i <= ifun_last_region_number; ++i)
{
- cur = ifun->eh->region_array[i];
+ cur = VEC_index (eh_region, ifun->eh->region_array, i);
if (!cur || cur->region_number != i)
continue;
n_array[i] = duplicate_eh_region_1 (cur);
}
for (i = 1; i <= ifun_last_region_number; ++i)
{
- cur = ifun->eh->region_array[i];
+ cur = VEC_index (eh_region, ifun->eh->region_array, i);
if (!cur || cur->region_number != i)
continue;
duplicate_eh_region_2 (cur, n_array, prev_try);
gcc_assert (root->outer == NULL);
if (outer_region > 0)
{
- struct eh_region *cur = cfun->eh->region_array[outer_region];
+ struct eh_region *cur
+ = VEC_index (eh_region, cfun->eh->region_array, outer_region);
struct eh_region *p = cur->inner;
if (p)
i = cfun->eh->last_region_number;
cfun->eh->last_region_number = i + ifun_last_region_number;
- collect_eh_region_array ();
-
return i;
}
\f
for (i = cfun->eh->last_region_number; i > 0; --i)
{
- struct eh_region *r = cfun->eh->region_array[i];
+ struct eh_region *r;
+
+ r = VEC_index (eh_region, cfun->eh->region_array, i);
/* Mind we don't process a region more than once. */
if (!r || r->region_number != i)
for (i = cfun->eh->last_region_number; i > 0; --i)
{
- struct eh_region *region = cfun->eh->region_array[i];
+ struct eh_region *region;
rtx seq;
+ region = VEC_index (eh_region, cfun->eh->region_array, i);
/* Mind we don't process a region more than once. */
if (!region || region->region_number != i)
continue;
for (i = cfun->eh->last_region_number; i > 0; --i)
{
- struct eh_region *region = cfun->eh->region_array[i];
+ struct eh_region *region;
struct eh_region *outer;
rtx seq;
rtx barrier;
+ region = VEC_index (eh_region, cfun->eh->region_array, i);
/* Mind we don't process a region more than once. */
if (!region || region->region_number != i)
continue;
for (i = cfun->eh->last_region_number; i > 0; --i)
{
- struct eh_region *region = cfun->eh->region_array[i];
+ struct eh_region *region;
rtx seq;
basic_block bb;
bool clobbers_hard_regs = false;
edge e;
+ region = VEC_index (eh_region, cfun->eh->region_array, i);
/* Mind we don't process a region more than once. */
if (!region || region->region_number != i)
continue;
if (!note || INTVAL (XEXP (note, 0)) <= 0)
continue;
- region = cfun->eh->region_array[INTVAL (XEXP (note, 0))];
+ region = VEC_index (eh_region, cfun->eh->region_array, INTVAL (XEXP (note, 0)));
type_thrown = NULL_TREE;
if (region->type == ERT_THROW)
for (i = cfun->eh->last_region_number; i > 0; --i)
if (lp_info[i].directly_reachable)
{
- struct eh_region *r = cfun->eh->region_array[i];
+ struct eh_region *r = VEC_index (eh_region, cfun->eh->region_array, i);
+
r->landing_pad = dispatch_label;
lp_info[i].action_index = collect_one_action_chain (ar_hash, r);
if (lp_info[i].action_index != -1)
if (INTVAL (XEXP (note, 0)) <= 0)
continue;
- region = cfun->eh->region_array[INTVAL (XEXP (note, 0))];
+ region = VEC_index (eh_region, cfun->eh->region_array, INTVAL (XEXP (note, 0)));
this_call_site = lp_info[region->region_number].call_site_index;
}
emit_cmp_and_jump_insns (dispatch, GEN_INT (lp_info[i].dispatch_index),
EQ, NULL_RTX, TYPE_MODE (integer_type_node), 0,
- cfun->eh->region_array[i]->post_landing_pad);
+ ((struct eh_region *)VEC_index (eh_region, cfun->eh->region_array, i))
+ ->post_landing_pad);
}
seq = get_insns ();
end_sequence ();
- before = cfun->eh->region_array[first_reachable]->post_landing_pad;
+ before = (((struct eh_region *)VEC_index (eh_region, cfun->eh->region_array, first_reachable))
+ ->post_landing_pad);
bb = emit_to_new_bb_before (seq, before);
e = make_edge (bb, bb->next_bb, EDGE_FALLTHRU);
list of alternate numbers by which we are known. */
outer = region->outer;
- cfun->eh->region_array[region->region_number] = outer;
+ VEC_replace (eh_region, cfun->eh->region_array, region->region_number, outer);
if (region->aka)
{
unsigned i;
EXECUTE_IF_SET_IN_BITMAP (region->aka, 0, i, bi)
{
- cfun->eh->region_array[i] = outer;
+ VEC_replace (eh_region, cfun->eh->region_array, i, outer);
}
}
int i, n = cfun->eh->last_region_number;
for (i = 1; i <= n; ++i)
{
- struct eh_region *region = cfun->eh->region_array[i];
+ struct eh_region *region;
+
+ region = VEC_index (eh_region, cfun->eh->region_array, i);
if (region)
(*callback) (region);
}
info.callback = callback;
info.callback_data = callback_data;
- region = cfun->eh->region_array[region_number];
+ region = VEC_index (eh_region, cfun->eh->region_array, region_number);
type_thrown = NULL_TREE;
if (is_resx)
struct eh_region *region;
tree type_thrown;
- region = cfun->eh->region_array[region_number];
+ region = VEC_index (eh_region, cfun->eh->region_array, region_number);
type_thrown = NULL_TREE;
if (is_resx)
struct eh_region *region;
tree type_thrown;
- region = cfun->eh->region_array[region_number];
+ region = VEC_index (eh_region, cfun->eh->region_array, region_number);
type_thrown = NULL_TREE;
if (is_resx)
{
if (INTVAL (XEXP (note, 0)) <= 0)
continue;
- region = cfun->eh->region_array[INTVAL (XEXP (note, 0))];
+ region = VEC_index (eh_region, cfun->eh->region_array, INTVAL (XEXP (note, 0)));
this_action = collect_one_action_chain (ar_hash, region);
}
if (! i)
return;
for (j = fun->eh->last_region_number; j > 0; --j)
- if (fun->eh->region_array[j])
+ if ((i = VEC_index (eh_region, cfun->eh->region_array, j)))
{
count++;
- if (fun->eh->region_array[j]->region_number != j)
+ if (i->region_number != j)
{
error ("region_array is corrupted for region %i", i->region_number);
err = true;
while (1)
{
- if (fun->eh->region_array[i->region_number] != i)
+ if (VEC_index (eh_region, cfun->eh->region_array, i->region_number) != i)
{
error ("region_array is corrupted for region %i", i->region_number);
err = true;