#define V3D_PERFCNT_NAME 1
#define V3D_PERFCNT_DESCRIPTION 2
+#ifndef V3D_VERSION
+# error "The V3D_VERSION macro must be defined"
+#endif
+
+#if (V3D_VERSION >= 71)
+
+static const char *v3d_performance_counters[][3] = {
+ {"CORE", "cycle-count", "[CORE] Cycle counter"},
+ {"CORE", "core-active", "[CORE] Bin/Render/Compute active cycles"},
+ {"CLE", "CLE-bin-thread-active-cycles", "[CLE] Bin thread active cycles"},
+ {"CLE", "CLE-render-thread-active-cycles", "[CLE] Render thread active cycles"},
+ {"CORE", "compute-active-cycles", "[CORE] Compute active cycles"},
+ {"FEP", "FEP-valid-primitives-no-rendered-pixels", "[FEP] Valid primitives that result in no rendered pixels, for all rendered tiles"},
+ {"FEP", "FEP-valid-primitives-rendered-pixels", "[FEP] Valid primitives for all rendered tiles (primitives may be counted in more than one tile)"},
+ {"FEP", "FEP-clipped-quads", "[FEP] Early-Z/Near/Far clipped quads"},
+ {"FEP", "FEP-valid-quads", "[FEP] Valid quads"},
+ {"TLB", "TLB-quads-not-passing-stencil-test", "[TLB] Quads with no pixels passing the stencil test"},
+ {"TLB", "TLB-quads-not-passing-z-and-stencil-test", "[TLB] Quads with no pixels passing the Z and stencil tests"},
+ {"TLB", "TLB-quads-passing-z-and-stencil-test", "[TLB] Quads with any pixels passing the Z and stencil tests"},
+ {"TLB", "TLB-quads-written-to-color-buffer", "[TLB] Quads with valid pixels written to colour buffer"},
+ {"TLB", "TLB-partial-quads-written-to-color-buffer", "[TLB] Partial quads written to the colour buffer"},
+ {"PTB", "PTB-primitives-need-clipping", "[PTB] Primitives that need clipping"},
+ {"PTB", "PTB-primitives-discarded-outside-viewport", "[PTB] Primitives discarded by being outside the viewport"},
+ {"PTB", "PTB-primitives-binned", "[PTB] Total primitives binned"},
+ {"PTB", "PTB-primitives-discarded-reversed", "[PTB] Primitives that are discarded because they are reversed"},
+ {"QPU", "QPU-total-instr-cache-hit", "[QPU] Total instruction cache hits for all slices"},
+ {"QPU", "QPU-total-instr-cache-miss", "[QPU] Total instruction cache misses for all slices"},
+ {"QPU", "QPU-total-uniform-cache-hit", "[QPU] Total uniforms cache hits for all slices"},
+ {"QPU", "QPU-total-uniform-cache-miss", "[QPU] Total uniforms cache misses for all slices"},
+ {"TMU", "TMU-active-cycles", "[TMU] Active cycles"},
+ {"TMU", "TMU-stalled-cycles", "[TMU] Stalled cycles"},
+ {"TMU", "TMU-total-text-quads-access", "[TMU] Total texture cache accesses"},
+ {"TMU", "TMU-cache-x4-active-cycles", "[TMU] Cache active cycles for x4 access"},
+ {"TMU", "TMU-cache-x4-stalled-cycles", "[TMU] Cache stalled cycles for x4 access"},
+ {"TMU", "TMU-total-text-quads-x4-access", "[TMU] Total texture cache x4 access"},
+ {"L2T", "L2T-total-cache-hit", "[L2T] Total Level 2 cache hits"},
+ {"L2T", "L2T-total-cache-miss", "[L2T] Total Level 2 cache misses"},
+ {"L2T", "L2T-local", "[L2T] Local mode access"},
+ {"L2T", "L2T-writeback", "[L2T] Writeback"},
+ {"L2T", "L2T-zero", "[L2T] Zero"},
+ {"L2T", "L2T-merge", "[L2T] Merge"},
+ {"L2T", "L2T-fill", "[L2T] Fill"},
+ {"L2T", "L2T-stalls-no-wid", "[L2T] Stalls because no WID available"},
+ {"L2T", "L2T-stalls-no-rid", "[L2T] Stalls because no RID available"},
+ {"L2T", "L2T-stalls-queue-full", "[L2T] Stalls because internal queue full"},
+ {"L2T", "L2T-stalls-wrightback", "[L2T] Stalls because writeback in flight"},
+ {"L2T", "L2T-stalls-mem", "[L2T] Stalls because AXI blocks read"},
+ {"L2T", "L2T-stalls-fill", "[L2T] Stalls because fill pending for victim cache-line"},
+ {"L2T", "L2T-hitq", "[L2T] Sent request via hit queue"},
+ {"L2T", "L2T-hitq-full", "[L2T] Sent request via main queue because hit queue is full"},
+ {"L2T", "L2T-stalls-read-data", "[L2T] Stalls because waiting for data from SDRAM"},
+ {"L2T", "L2T-TMU-read-hits", "[L2T] TMU read hits"},
+ {"L2T", "L2T-TMU-read-miss", "[L2T] TMU read misses"},
+ {"L2T", "L2T-VCD-read-hits", "[L2T] VCD read hits"},
+ {"L2T", "L2T-VCD-read-miss", "[L2T] VCD read misses"},
+ {"L2T", "L2T-SLC-read-hits", "[L2T] SLC read hits (all slices)"},
+ {"L2T", "L2T-SLC-read-miss", "[L2T] SLC read misses (all slices)"},
+ {"AXI", "AXI-writes-seen-watch-0", "[AXI] Writes seen by watch 0"},
+ {"AXI", "AXI-reads-seen-watch-0", "[AXI] Reads seen by watch 0"},
+ {"AXI", "AXI-writes-stalled-seen-watch-0", "[AXI] Write stalls seen by watch 0"},
+ {"AXI", "AXI-reads-stalled-seen-watch-0", "[AXI] Read stalls seen by watch 0"},
+ {"AXI", "AXI-write-bytes-seen-watch-0", "[AXI] Total bytes written seen by watch 0"},
+ {"AXI", "AXI-read-bytes-seen-watch-0", "[AXI] Total bytes read seen by watch 0"},
+ {"AXI", "AXI-writes-seen-watch-1", "[AXI] Writes seen by watch 1"},
+ {"AXI", "AXI-reads-seen-watch-1", "[AXI] Reads seen by watch 1"},
+ {"AXI", "AXI-writes-stalled-seen-watch-1", "[AXI] Write stalls seen by watch 1"},
+ {"AXI", "AXI-reads-stalled-seen-watch-1", "[AXI] Read stalls seen by watch 1"},
+ {"AXI", "AXI-write-bytes-seen-watch-1", "[AXI] Total bytes written seen by watch 1"},
+ {"AXI", "AXI-read-bytes-seen-watch-1", "[AXI] Total bytes read seen by watch 1"},
+ {"CORE", "core-memory-writes", "[CORE] Total memory writes"},
+ {"L2T", "L2T-memory-writes", "[L2T] Total memory writes"},
+ {"PTB", "PTB-memory-writes", "[PTB] Total memory writes"},
+ {"TLB", "TLB-memory-writes", "[TLB] Total memory writes"},
+ {"CORE", "core-memory-reads", "[CORE] Total memory reads"},
+ {"L2T", "L2T-memory-reads", "[L2T] Total memory reads"},
+ {"PTB", "PTB-memory-reads", "[PTB] Total memory reads"},
+ {"PSE", "PSE-memory-reads", "[PSE] Total memory reads"},
+ {"TLB", "TLB-memory-reads", "[TLB] Total memory reads"},
+ {"PTB", "PTB-memory-words-writes", "[PTB] Total memory words written"},
+ {"TLB", "TLB-memory-words-writes", "[TLB] Total memory words written"},
+ {"PSE", "PSE-memory-words-reads", "[PSE] Total memory words read"},
+ {"TLB", "TLB-memory-words-reads", "[TLB] Total memory words read"},
+ {"AXI", "AXI-read-trans", "[AXI] Read transaction count"},
+ {"AXI", "AXI-write-trans", "[AXI] Write transaction count"},
+ {"AXI", "AXI-read-wait-cycles", "[AXI] Read total wait cycles"},
+ {"AXI", "AXI-write-wait-cycles", "[AXI] Write total wait cycles"},
+ {"AXI", "AXI-max-outstanding-reads", "[AXI] Maximium outstanding read transactions"},
+ {"AXI", "AXI-max-outstanding-writes", "[AXI] Maximum outstanding write transactions"},
+ {"QPU", "QPU-wait-bubble", "[QPU] Pipeline bubble in qcycles due all threads waiting"},
+ {"QPU", "QPU-ic-miss-bubble", "[QPU] Pipeline bubble in qcycles due instruction-cache miss"},
+ {"QPU", "QPU-active", "[QPU] Executed shader instruction"},
+ {"QPU", "QPU-total-active-clk-cycles-fragment-shading", "[QPU] Total active clock cycles for all QPUs doing fragment shading (counts only when QPU is not stalled)"},
+ {"QPU", "QPU-stalls", "[QPU] Stalled qcycles executing shader instruction"},
+ {"QPU", "QPU-total-clk-cycles-waiting-fragment-shading", "[QPU] Total stalled clock cycles for all QPUs doing fragment shading"},
+ {"QPU", "QPU-stalls-TMU", "[QPU] Stalled qcycles waiting for TMU"},
+ {"QPU", "QPU-stalls-TLB", "[QPU] Stalled qcycles waiting for TLB"},
+ {"QPU", "QPU-stalls-VPM", "[QPU] Stalled qcycles waiting for VPM"},
+ {"QPU", "QPU-stalls-uniforms", "[QPU] Stalled qcycles waiting for uniforms"},
+ {"QPU", "QPU-stalls-SFU", "[QPU] Stalled qcycles waiting for SFU"},
+ {"QPU", "QPU-stalls-other", "[QPU] Stalled qcycles waiting for any other reason (vary/W/Z)"},
+};
+
+#elif (V3D_VERSION >= 41)
+
static const char *v3d_performance_counters[][3] = {
{"FEP", "FEP-valid-primitives-no-rendered-pixels", "[FEP] Valid primitives that result in no rendered pixels, for all rendered tiles"},
{"FEP", "FEP-valid-primitives-rendered-pixels", "[FEP] Valid primitives for all rendered tiles (primitives may be counted in more than one tile)"},
{"CORE", "compute-active-cycles", "[CORE] Compute active cycles"},
};
+#else
+static const char *v3d_performance_counters[][3] = { };
+#endif
+
#endif
#include "v3dv_private.h"
-#include "common/v3d_performance_counters.h"
#include "util/timespec.h"
#include "compiler/nir/nir_builder.h"
DRM_IOCTL_V3D_PERFMON_CREATE,
&req);
if (ret)
- fprintf(stderr, "Failed to create perfmon: %s\n", strerror(ret));
+ fprintf(stderr, "Failed to create perfmon for query %d: %s\n", query, strerror(ret));
pool->queries[query].perf.kperfmon_ids[i] = req.id;
}
QUERY_POOL_PERFORMANCE_CREATE_INFO_KHR);
assert(pq_info);
- assert(pq_info->counterIndexCount <= V3D_PERFCNT_NUM);
pool->perfmon.ncounters = pq_info->counterIndexCount;
for (uint32_t i = 0; i < pq_info->counterIndexCount; i++)
assert(pool && pool->query_type == VK_QUERY_TYPE_PERFORMANCE_QUERY_KHR);
struct v3dv_query *q = &pool->queries[query];
- uint64_t counter_values[V3D_PERFCNT_NUM];
+ uint64_t counter_values[V3D_MAX_PERFCNT];
for (uint32_t i = 0; i < pool->perfmon.nperfmons; i++) {
struct drm_v3d_perfmon_get_values req = {
VkPerformanceCounterKHR *pCounters,
VkPerformanceCounterDescriptionKHR *pCounterDescriptions)
{
- uint32_t desc_count = *pCounterCount;
+ V3DV_FROM_HANDLE(v3dv_physical_device, pDevice, physicalDevice);
- VK_OUTARRAY_MAKE_TYPED(VkPerformanceCounterKHR,
- out, pCounters, pCounterCount);
- VK_OUTARRAY_MAKE_TYPED(VkPerformanceCounterDescriptionKHR,
- out_desc, pCounterDescriptions, &desc_count);
-
- for (int i = 0; i < ARRAY_SIZE(v3d_performance_counters); i++) {
- vk_outarray_append_typed(VkPerformanceCounterKHR, &out, counter) {
- counter->unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR;
- counter->scope = VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR;
- counter->storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR;
-
- unsigned char sha1_result[20];
- _mesa_sha1_compute(v3d_performance_counters[i][V3D_PERFCNT_NAME],
- strlen(v3d_performance_counters[i][V3D_PERFCNT_NAME]),
- sha1_result);
-
- memcpy(counter->uuid, sha1_result, sizeof(counter->uuid));
- }
-
- vk_outarray_append_typed(VkPerformanceCounterDescriptionKHR,
- &out_desc, desc) {
- desc->flags = 0;
- snprintf(desc->name, sizeof(desc->name), "%s",
- v3d_performance_counters[i][V3D_PERFCNT_NAME]);
- snprintf(desc->category, sizeof(desc->category), "%s",
- v3d_performance_counters[i][V3D_PERFCNT_CATEGORY]);
- snprintf(desc->description, sizeof(desc->description), "%s",
- v3d_performance_counters[i][V3D_PERFCNT_DESCRIPTION]);
- }
- }
-
- return vk_outarray_status(&out);
+ return v3dv_X(pDevice, enumerate_performance_query_counters)(pCounterCount,
+ pCounters,
+ pCounterDescriptions);
}
VKAPI_ATTR void VKAPI_CALL
--- /dev/null
+/*
+ * Copyright © 2023 Raspberry Pi Ltd
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include "v3dv_private.h"
+
+#include "common/v3d_performance_counters.h"
+
+VkResult
+v3dX(enumerate_performance_query_counters)(uint32_t *pCounterCount,
+ VkPerformanceCounterKHR *pCounters,
+ VkPerformanceCounterDescriptionKHR *pCounterDescriptions)
+{
+ uint32_t desc_count = *pCounterCount;
+
+ VK_OUTARRAY_MAKE_TYPED(VkPerformanceCounterKHR,
+ out, pCounters, pCounterCount);
+ VK_OUTARRAY_MAKE_TYPED(VkPerformanceCounterDescriptionKHR,
+ out_desc, pCounterDescriptions, &desc_count);
+
+ for (int i = 0; i < ARRAY_SIZE(v3d_performance_counters); i++) {
+ vk_outarray_append_typed(VkPerformanceCounterKHR, &out, counter) {
+ counter->unit = VK_PERFORMANCE_COUNTER_UNIT_GENERIC_KHR;
+ counter->scope = VK_PERFORMANCE_COUNTER_SCOPE_COMMAND_KHR;
+ counter->storage = VK_PERFORMANCE_COUNTER_STORAGE_UINT64_KHR;
+
+ unsigned char sha1_result[20];
+ _mesa_sha1_compute(v3d_performance_counters[i][V3D_PERFCNT_NAME],
+ strlen(v3d_performance_counters[i][V3D_PERFCNT_NAME]),
+ sha1_result);
+
+ memcpy(counter->uuid, sha1_result, sizeof(counter->uuid));
+ }
+
+ vk_outarray_append_typed(VkPerformanceCounterDescriptionKHR,
+ &out_desc, desc) {
+ desc->flags = 0;
+ snprintf(desc->name, sizeof(desc->name), "%s",
+ v3d_performance_counters[i][V3D_PERFCNT_NAME]);
+ snprintf(desc->category, sizeof(desc->category), "%s",
+ v3d_performance_counters[i][V3D_PERFCNT_CATEGORY]);
+ snprintf(desc->description, sizeof(desc->description), "%s",
+ v3d_performance_counters[i][V3D_PERFCNT_DESCRIPTION]);
+ }
+ }
+
+ return vk_outarray_status(&out);
+}