int mi_row, int mi_col, PRED_BUFFER *tmp,
BLOCK_SIZE bsize, int reuse_inter_pred,
PRED_BUFFER **this_mode_pred, unsigned int *var_y,
- unsigned int *sse_y) {
+ unsigned int *sse_y, int force_smooth_filter) {
MACROBLOCKD *const xd = &x->e_mbd;
MODE_INFO *const mi = xd->mi[0];
struct macroblockd_plane *const pd = &xd->plane[0];
INTERP_FILTER best_filter = SWITCHABLE, filter;
PRED_BUFFER *current_pred = *this_mode_pred;
uint8_t skip_txfm = SKIP_TXFM_NONE;
-
- for (filter = EIGHTTAP; filter <= EIGHTTAP_SMOOTH; ++filter) {
+ INTERP_FILTER filter_start = force_smooth_filter ? EIGHTTAP_SMOOTH : EIGHTTAP;
+ for (filter = filter_start; filter <= EIGHTTAP_SMOOTH; ++filter) {
int64_t cost;
mi->interp_filter = filter;
vp9_build_inter_predictors_sby(xd, mi_row, mi_col, bsize);
int no_scaling = 0;
unsigned int thresh_svc_skip_golden = 500;
unsigned int thresh_skip_golden = 500;
+ int force_smooth_filter =
+ (cpi->oxcf.speed >= 8 && cm->width * cm->height <= 320 * 240 &&
+ cm->base_qindex >= 200)
+ ? 1
+ : 0;
int scene_change_detected =
cpi->rc.high_source_sad ||
(cpi->use_svc && cpi->svc.high_source_sad_superframe);
(((mi->mv[0].as_mv.row | mi->mv[0].as_mv.col) & 0x07) != 0)) {
rd_computed = 1;
search_filter_ref(cpi, x, &this_rdc, mi_row, mi_col, tmp, bsize,
- reuse_inter_pred, &this_mode_pred, &var_y, &sse_y);
+ reuse_inter_pred, &this_mode_pred, &var_y, &sse_y,
+ force_smooth_filter);
} else {
// For low motion content use x->sb_is_skin in addition to VeryHighSad
// for setting large_block.