var spawn = require('child_process').spawn;
var results = {};
-var n = 1;
+var toggle = 1;
+var r = (+process.env.NODE_BENCH_RUNS || 1) * 2;
run();
-
-var RUNS = +process.env.NODE_BENCH_RUNS || 1;
-var r = RUNS;
function run() {
- // Flip back and forth between the two binaries.
- if (n === 1) {
- n--;
- } else {
- r--;
- if (r === 0)
- return compare();
- else
- n++;
- }
-
- if (n === -1)
+ if (--r < 0)
return compare();
+ toggle = ++toggle % 2;
- var node = nodes[n];
+ var node = nodes[toggle];
console.error('running %s', node);
var env = {};
for (var i in process.env)
env[i] = process.env[i];
env.NODE = node;
- var child = spawn('make', [runBench], { env: env });
var out = '';
+ var child = spawn('make', [runBench], { env: env });
child.stdout.setEncoding('utf8');
child.stdout.on('data', function(c) {
out += c;