If we call qemu_cpu_kick more than once before the target was able to
process the signal, pthread_kill will fail, and qemu will abort. Prevent
this by avoiding the redundant signal.
This logic can be found in qemu-kvm as well.
Signed-off-by: Jan Kiszka <jan.kiszka@siemens.com>
Signed-off-by: Marcelo Tosatti <mtosatti@redhat.com>
uint32_t stopped; /* Artificially stopped */ \
struct QemuThread *thread; \
struct QemuCond *halt_cond; \
+ int thread_kicked; \
struct qemu_work_item *queued_work_first, *queued_work_last; \
const char *cpu_model_str; \
struct KVMState *kvm_state; \
qemu_cond_signal(&qemu_pause_cond);
}
flush_queued_work(env);
+ env->thread_kicked = false;
}
static void qemu_tcg_wait_io_event(void)
{
CPUState *env = _env;
qemu_cond_broadcast(env->halt_cond);
- qemu_thread_signal(env->thread, SIG_IPI);
+ if (!env->thread_kicked) {
+ qemu_thread_signal(env->thread, SIG_IPI);
+ env->thread_kicked = true;
+ }
}
int qemu_cpu_self(void *_env)