Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21866>
goto fail;
switch (stage) {
- case MESA_SHADER_GEOMETRY:
- pipeline->gs_output_lines = pipeline->shaders[MESA_SHADER_GEOMETRY].pipeline_nir &&
- pipeline->shaders[MESA_SHADER_GEOMETRY].pipeline_nir->nir->info.gs.output_primitive == SHADER_PRIM_LINES;
- break;
case MESA_SHADER_FRAGMENT:
if (pipeline->shaders[MESA_SHADER_FRAGMENT].pipeline_nir->nir->info.fs.uses_sample_shading)
pipeline->force_min_sample = true;
bool line_smooth;
bool disable_multisample;
bool line_rectangular;
- bool gs_output_lines;
bool library;
bool noop_fs;
bool compiled;