int fscache_submit_exclusive_op(struct fscache_object *object,
struct fscache_operation *op)
{
+ const struct fscache_state *ostate;
+ unsigned long flags;
int ret;
_enter("{OBJ%x OP%x},", object->debug_id, op->debug_id);
ASSERTCMP(object->n_ops, >=, object->n_exclusive);
ASSERT(list_empty(&op->pend_link));
+ ostate = object->state;
+ smp_rmb();
+
op->state = FSCACHE_OP_ST_PENDING;
- if (fscache_object_is_active(object)) {
+ flags = READ_ONCE(object->flags);
+ if (unlikely(!(flags & BIT(FSCACHE_OBJECT_IS_LIVE)))) {
+ fscache_stat(&fscache_n_op_rejected);
+ op->state = FSCACHE_OP_ST_CANCELLED;
+ ret = -ENOBUFS;
+ } else if (unlikely(fscache_cache_is_broken(object))) {
+ op->state = FSCACHE_OP_ST_CANCELLED;
+ ret = -EIO;
+ } else if (flags & BIT(FSCACHE_OBJECT_IS_AVAILABLE)) {
op->object = object;
object->n_ops++;
object->n_exclusive++; /* reads and writes must wait */
/* need to issue a new write op after this */
clear_bit(FSCACHE_OBJECT_PENDING_WRITE, &object->flags);
ret = 0;
- } else if (test_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) {
+ } else if (flags & BIT(FSCACHE_OBJECT_IS_LOOKED_UP)) {
op->object = object;
object->n_ops++;
object->n_exclusive++; /* reads and writes must wait */
fscache_stat(&fscache_n_op_pend);
ret = 0;
} else {
- /* If we're in any other state, there must have been an I/O
- * error of some nature.
- */
- ASSERT(test_bit(FSCACHE_IOERROR, &object->cache->flags));
- ret = -EIO;
+ fscache_report_unexpected_submission(object, op, ostate);
+ op->state = FSCACHE_OP_ST_CANCELLED;
+ ret = -ENOBUFS;
}
spin_unlock(&object->lock);
struct fscache_operation *op)
{
const struct fscache_state *ostate;
+ unsigned long flags;
int ret;
_enter("{OBJ%x OP%x},{%u}",
smp_rmb();
op->state = FSCACHE_OP_ST_PENDING;
- if (fscache_object_is_active(object)) {
+ flags = READ_ONCE(object->flags);
+ if (unlikely(!(flags & BIT(FSCACHE_OBJECT_IS_LIVE)))) {
+ fscache_stat(&fscache_n_op_rejected);
+ op->state = FSCACHE_OP_ST_CANCELLED;
+ ret = -ENOBUFS;
+ } else if (unlikely(fscache_cache_is_broken(object))) {
+ op->state = FSCACHE_OP_ST_CANCELLED;
+ ret = -EIO;
+ } else if (flags & BIT(FSCACHE_OBJECT_IS_AVAILABLE)) {
op->object = object;
object->n_ops++;
fscache_run_op(object, op);
}
ret = 0;
- } else if (test_bit(FSCACHE_OBJECT_IS_LOOKED_UP, &object->flags)) {
+ } else if (flags & BIT(FSCACHE_OBJECT_IS_LOOKED_UP)) {
op->object = object;
object->n_ops++;
atomic_inc(&op->usage);
list_add_tail(&op->pend_link, &object->pending_ops);
fscache_stat(&fscache_n_op_pend);
ret = 0;
- } else if (fscache_object_is_dying(object)) {
- fscache_stat(&fscache_n_op_rejected);
- op->state = FSCACHE_OP_ST_CANCELLED;
- ret = -ENOBUFS;
- } else if (!test_bit(FSCACHE_IOERROR, &object->cache->flags)) {
+ } else {
fscache_report_unexpected_submission(object, op, ostate);
ASSERT(!fscache_object_is_active(object));
op->state = FSCACHE_OP_ST_CANCELLED;
ret = -ENOBUFS;
- } else {
- op->state = FSCACHE_OP_ST_CANCELLED;
- ret = -ENOBUFS;
}
spin_unlock(&object->lock);
return test_bit(FSCACHE_OBJECT_IS_AVAILABLE, &object->flags);
}
+static inline bool fscache_cache_is_broken(struct fscache_object *object)
+{
+ return test_bit(FSCACHE_IOERROR, &object->cache->flags);
+}
+
static inline bool fscache_object_is_active(struct fscache_object *object)
{
return fscache_object_is_available(object) &&
fscache_object_is_live(object) &&
- !test_bit(FSCACHE_IOERROR, &object->cache->flags);
+ !fscache_cache_is_broken(object);
}
static inline bool fscache_object_is_dead(struct fscache_object *object)
{
return fscache_object_is_dying(object) &&
- test_bit(FSCACHE_IOERROR, &object->cache->flags);
+ fscache_cache_is_broken(object);
}
/**